Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-12-31 | Make the coding conventions more consistant | 16-Bit-Dog | 1 | -1/+1 | |
lut_index had 0 added when nothing was supposed to be added despite this, index was not added to 0 when nothing was supposed to be added... | |||||
2020-12-03 | audio_core: Make shadowing and unused parameters errors | Lioncash | 2 | -5/+5 | |
Moves the audio code closer to enabling warnings as errors in general. | |||||
2020-10-21 | Revert "core: Fix clang build" | bunnei | 1 | -3/+3 | |
2020-10-18 | core: Fix clang build | Lioncash | 1 | -3/+3 | |
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795 | |||||
2020-10-13 | audio_core/CMakeLists: Make warnings consistent with core | Lioncash | 2 | -3/+5 | |
Normalizes the warnings shared between audio_core and core. | |||||
2020-07-25 | audio_core: Apollo Part 1, AudioRenderer refactor | David Marcec | 2 | -0/+35 | |
2020-02-23 | audio_core: interpolate: Improvements to fix audio crackling. | bunnei | 2 | -23/+38 | |
- Fixes audio crackling in Crash Team Racing Nitro-Fueled, Super Mario Odyssey, and others. - Addresses followup issues from #3310. | |||||
2020-02-22 | audio_core: interpolate: Fix include for climits (Linux build break). | bunnei | 1 | -1/+1 | |
2020-01-24 | audio_core: Switch to a faster interpolation technique | FearlessTobi | 2 | -48/+159 | |
2018-12-06 | Avoid (expensive) audio interpolation when sample rates already match | heapo | 1 | -2/+3 | |
2018-09-15 | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | 4 | -16/+16 | |
2018-08-21 | audio_core/filter: Add explicit cast to assignment in Process() | Lioncash | 1 | -1/+1 | |
Previously this would cause warnings about implicit conversions to s16 from a double | |||||
2018-08-13 | audio_core: Interpolate | MerryMage | 2 | -0/+114 | |
2018-08-13 | audio_core: Implement low-pass filter | MerryMage | 2 | -0/+141 | |