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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* audren: Make use of nodiscard, rework downmixing, release all buffersChloe Marcec2020-11-171-0/+3
| | | | | | Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented. Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
* core_timing: Convert core timing into a classLioncash2019-02-161-2/+6
| | | | | | | | | | | Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
* Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi2018-09-151-1/+1
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* audio_core: Use s16 where possible for audio samples.bunnei2018-08-051-1/+1
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* audio_core: Streams need unique names for CoreTiming.bunnei2018-08-041-1/+2
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* audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototypeLioncash2018-08-021-1/+1
| | | | | This makes the Buffer::Tag usage consistent with the Stream class's prototype of GetTagsAndReleaseBuffers().
* audio_core: Implement Sink and SinkStream interfaces with cubeb.bunnei2018-07-311-1/+1
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* audio_core: Misc. improvements to stream/buffer/audio_out.bunnei2018-07-311-4/+2
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* audio_core: Add initial code for keeping track of audout state.bunnei2018-07-281-0/+44