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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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audio_core
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cubeb_sink.cpp
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Author
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2022-04-01
audio_core: remove time stretcher
Andrea Pappacoda
1
-23
/
+2
2021-04-15
common: Move settings to common from core.
bunnei
1
-1
/
+1
2020-12-05
Update cubeb and request a persistent stream session
Vitor Kiguchi
1
-0
/
+1
2020-12-03
audio_core: Make shadowing and unused parameters errors
Lioncash
1
-6
/
+9
2020-10-21
Revert "core: Fix clang build"
bunnei
1
-1
/
+1
2020-10-18
core: Fix clang build
Lioncash
1
-1
/
+1
2020-10-13
audio_core/CMakeLists: Make warnings consistent with core
Lioncash
1
-2
/
+4
2020-09-25
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
Lioncash
1
-2
/
+2
2020-08-13
General: Tidy up clang-format warnings part 2
Lioncash
1
-1
/
+1
2020-07-25
Disable time stretcher for time being
David Marcec
1
-1
/
+3
2020-07-25
audio_core: Apollo Part 1, AudioRenderer refactor
David Marcec
1
-2
/
+12
2020-07-10
configuration: implement per-game configurations (#4098)
lat9nq
1
-1
/
+1
2020-03-08
cubeb_sink: Don't discard other channels when performing downmixing
FearlessTobi
1
-3
/
+17
2019-03-10
audio_core/cubeb_sink: Convert _MSC_VER ifdefs to _WIN32
Lioncash
1
-3
/
+3
2019-02-27
audio_core/cubeb_sink: Ensure COM is initialized on Windows prior to calling cubeb_init
Lioncash
1
-0
/
+15
2019-02-25
audio_core/cubeb_sink: Initialize CubebSinkStream's last_frame data member
Lioncash
1
-1
/
+1
2019-02-25
audio_core/cubeb_sink: Add override specifier to destructor
Lioncash
1
-1
/
+1
2019-02-25
audio_core/cubeb_sink: Resolve variable shadowing warnings in SamplesInQueue
Lioncash
1
-2
/
+2
2018-12-13
audio_core: Make g_sink_details internally linked
Lioncash
1
-1
/
+1
2018-10-27
cubeb_sink: ignore null-name device when selecting
Weiyi Wang
1
-1
/
+2
2018-09-15
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
1
-10
/
+11
2018-09-14
cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
Lioncash
1
-4
/
+4
2018-09-14
cubeb_sink: Correct context name in ListCubebSinkDevices()
Lioncash
1
-1
/
+1
2018-09-12
audio_core: Flush stream when not playing anything
MerryMage
1
-0
/
+11
2018-09-09
cubeb_sink: Downsample arbitrary number of channels
MerryMage
1
-10
/
+9
2018-09-08
cubeb_sink: Perform audio stretching
MerryMage
1
-17
/
+20
2018-09-08
cubeb_sink: Hold last available value instead of writing zeros
MerryMage
1
-5
/
+15
2018-09-08
cubeb_sink: Use RingBuffer
MerryMage
1
-40
/
+26
2018-09-08
Add audio stretching support
fearlessTobi
1
-0
/
+7
2018-08-12
cubeb_sink: Protect queue with a mutex
MerryMage
1
-0
/
+6
2018-08-05
audio_core: Use s16 where possible for audio samples.
bunnei
1
-6
/
+5
2018-08-04
cubeb_sink: Support variable sample_rate and num_channels.
bunnei
1
-15
/
+25
2018-08-04
audio_core: Sinks need unique names as well.
bunnei
1
-5
/
+6
2018-07-31
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
1
-0
/
+190