index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
audio_core
/
hle
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2016-08-31
audio_core: Add EnableStretching to interface so that one can toggle stretching on and off
MerryMage
2
-9
/
+45
2016-08-31
sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector
MerryMage
1
-1
/
+2
2016-05-19
DSP/HLE: Audio output
MerryMage
1
-0
/
+7
2016-05-19
DSP/HLE: Implement mixer processing
MerryMage
4
-11
/
+309
2016-05-15
AudioCore: Implement time stretcher (#1737)
Maribel
1
-0
/
+16
2016-05-09
source: Fix missing logging arguments
Lioncash
1
-2
/
+2
2016-05-07
fixup simple type conversions where possible
Alexander Laties
2
-6
/
+15
2016-05-07
HLE: Fix recent DSP change for Visual Studio.
bunnei
1
-4
/
+2
2016-05-03
DSP/HLE: Implement Source processing
MerryMage
6
-5
/
+494
2016-04-30
Audio: Add sink selection to configuration files
MerryMage
2
-0
/
+20
2016-04-29
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
MerryMage
2
-24
/
+29
2016-04-28
AudioCore: Move samples_per_frame and num_sources into hle/common.h
MerryMage
2
-10
/
+11
2016-04-27
DSP_DSP: Updated interrupt implementation
MerryMage
1
-0
/
+4
2016-04-25
DSP/Pipe: There are 8 pipes
MerryMage
2
-13
/
+19
2016-03-28
DSP: Implement audio filters (simple, biquad)
MerryMage
4
-7
/
+272
2016-03-06
DSP: Implement Pipe 2
MerryMage
3
-34
/
+194
2016-02-21
AudioCore: Skeleton Implementation
MerryMage
4
-0
/
+637