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2017-01-30Support looping HLE audio (#2422)Jake Merdich2-11/+35
2016-12-11Add all services to the Service namespaceLioncash1-1/+1
2016-10-20Fix typosRicardo de Almeida Gonzaga2-4/+4
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner4-4/+4
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot11-23/+4
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner7-58/+92
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot11-197/+242
2016-09-07audio_core: Tweak audio latencyMerryMage1-1/+1
2016-08-31audio_core: Add EnableStretching to interface so that one can toggle stretching on and offMerryMage2-9/+45
2016-08-31sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vectorMerryMage1-1/+2
2016-05-19DSP/HLE: Audio outputMerryMage1-0/+7
2016-05-19DSP/HLE: Implement mixer processingMerryMage4-11/+309
2016-05-15AudioCore: Implement time stretcher (#1737)Maribel1-0/+16
2016-05-09source: Fix missing logging argumentsLioncash1-2/+2
2016-05-07fixup simple type conversions where possibleAlexander Laties2-6/+15
2016-05-07HLE: Fix recent DSP change for Visual Studio.bunnei1-4/+2
2016-05-03DSP/HLE: Implement Source processingMerryMage6-5/+494
2016-04-30Audio: Add sink selection to configuration filesMerryMage2-0/+20
2016-04-29AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()MerryMage2-24/+29
2016-04-28AudioCore: Move samples_per_frame and num_sources into hle/common.hMerryMage2-10/+11
2016-04-27DSP_DSP: Updated interrupt implementationMerryMage1-0/+4
2016-04-25DSP/Pipe: There are 8 pipesMerryMage2-13/+19
2016-03-28DSP: Implement audio filters (simple, biquad)MerryMage4-7/+272
2016-03-06DSP: Implement Pipe 2MerryMage3-34/+194
2016-02-21AudioCore: Skeleton ImplementationMerryMage4-0/+637