Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2023-09-04 | Rework ADSP into a wrapper for apps | Kelebek1 | 1 | -18/+12 | |
2023-05-18 | Smooth out the DSP callback by adding a 5ms wait time limit | Kelebek1 | 1 | -5/+4 | |
2023-03-27 | audio: Wait for samples on the emulated DSP side to avoid desyncs | Billy Laws | 1 | -17/+1 | |
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided. | |||||
2023-03-26 | audio: Interpolate system manager sample count using host sink sample info | Billy Laws | 1 | -1/+0 | |
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup. | |||||
2023-02-14 | remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency | arades79 | 1 | -1/+1 | |
Signed-off-by: arades79 <scravers@protonmail.com> | |||||
2023-02-14 | add static lifetime to constexpr values to force compile time evaluation where possible | arades79 | 1 | -1/+1 | |
Signed-off-by: arades79 <scravers@protonmail.com> | |||||
2022-10-04 | common: remove "yuzu:" prefix from thread names | Liam | 1 | -1/+1 | |
2022-09-13 | Remove pause callbacks from coretiming | Kelebek1 | 1 | -10/+1 | |
2022-09-02 | Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. | Kelebek1 | 1 | -31/+4 | |
2022-07-22 | Project Andio | Kelebek1 | 1 | -0/+162 | |