Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Smooth out the DSP callback by adding a 5ms wait time limit | Kelebek1 | 2023-05-18 | 1 | -5/+4 |
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* | audio: Wait for samples on the emulated DSP side to avoid desyncs | Billy Laws | 2023-03-27 | 1 | -17/+1 |
| | | | | Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided. | ||||
* | audio: Interpolate system manager sample count using host sink sample info | Billy Laws | 2023-03-26 | 1 | -1/+0 |
| | | | | This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup. | ||||
* | remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency | arades79 | 2023-02-14 | 1 | -1/+1 |
| | | | | Signed-off-by: arades79 <scravers@protonmail.com> | ||||
* | add static lifetime to constexpr values to force compile time evaluation where possible | arades79 | 2023-02-14 | 1 | -1/+1 |
| | | | | Signed-off-by: arades79 <scravers@protonmail.com> | ||||
* | common: remove "yuzu:" prefix from thread names | Liam | 2022-10-04 | 1 | -1/+1 |
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* | Remove pause callbacks from coretiming | Kelebek1 | 2022-09-13 | 1 | -10/+1 |
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* | Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. | Kelebek1 | 2022-09-02 | 1 | -31/+4 |
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* | Project Andio | Kelebek1 | 2022-07-22 | 1 | -0/+162 |