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Moves the audio code closer to enabling warnings as errors in general.
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Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.
Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
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Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.
Fixes #4795
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