Commit message (Collapse) | Author | Files | Lines | ||
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2021-01-15 | common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT | ReinUsesLisp | 1 | -3/+3 | |
INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior. | |||||
2020-12-03 | audio_core: Make shadowing and unused parameters errors | Lioncash | 1 | -6/+6 | |
Moves the audio code closer to enabling warnings as errors in general. | |||||
2020-11-17 | Addressed changes | Chloe Marcec | 1 | -4/+6 | |
2020-11-17 | audren: Make use of nodiscard, rework downmixing, release all buffers | Chloe Marcec | 1 | -4/+9 | |
Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented. Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own | |||||
2020-07-25 | audio_core: Apollo Part 1, AudioRenderer refactor | David Marcec | 1 | -0/+89 | |