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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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audio_core
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stream.cpp
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2020-11-17
Addressed changes
Chloe Marcec
1
-0
/
+1
2020-11-17
audren: Make use of nodiscard, rework downmixing, release all buffers
Chloe Marcec
1
-0
/
+9
2020-09-25
audio_core: Remove unnecessary inclusions
Lioncash
1
-1
/
+0
2020-07-28
core_timing: Make use of uintptr_t to represent user_data
Lioncash
1
-3
/
+4
2020-07-25
Disable time stretcher for time being
David Marcec
1
-5
/
+1
2020-07-16
core_timing: Make TimedCallback take std::chrono::nanoseconds
Lioncash
1
-6
/
+7
2020-07-16
core_timing: Make use of std::chrono with ScheduleEvent
Lioncash
1
-8
/
+6
2020-07-10
configuration: implement per-game configurations (#4098)
lat9nq
1
-3
/
+4
2020-07-01
Don't handle cycles late if stretcher is active
David Marcec
1
-1
/
+3
2020-07-01
audio: Improving audio timing for multicore/single core
David Marcec
1
-18
/
+5
2020-06-27
Audio: Correct buffer release for host timing.
Fernando Sahmkow
1
-1
/
+14
2020-06-27
AudioCore: Use nanoseconds instead of cycles for buffer time.
Fernando Sahmkow
1
-5
/
+5
2020-06-26
Add a "Mute Audio" hotkey
Kewlan
1
-1
/
+1
2019-11-27
core_timing: Use better reference tracking for EventType. (#3159)
bunnei
1
-1
/
+1
2019-06-16
Core_Timing: Make core_timing threadsafe by default.
Fernando Sahmkow
1
-1
/
+1
2019-06-16
Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEvent
David Marcec
1
-3
/
+7
2019-06-05
core/core_timing_util: Use std::chrono types for specifying time units
Lioncash
1
-1
/
+3
2019-03-24
core/core_timing: Make callback parameters consistent
Lioncash
1
-1
/
+1
2019-02-16
audio_core/buffer: Make const and non-const getter for samples consistent
Lioncash
1
-1
/
+1
2019-02-16
core_timing: Convert core timing into a class
Lioncash
1
-6
/
+5
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
1
-3
/
+4
2019-01-26
dsp_interface: fix sound being played while volume is 0
fearlessTobi
1
-1
/
+1
2018-12-28
audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
Lioncash
1
-4
/
+3
2018-11-06
microprofile: Drop ReleaseActiveBuffer scope.
Markus Wick
1
-4
/
+0
2018-09-24
stream: Preserve enum class type in GetState()
Lioncash
1
-2
/
+2
2018-09-23
Added audren:u#GetAudioRendererState
David Marcec
1
-0
/
+5
2018-09-17
stream: Replace includes with forward declarations where applicable
Lioncash
1
-0
/
+1
2018-09-15
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
1
-4
/
+4
2018-09-12
audio_core: Flush stream when not playing anything
MerryMage
1
-0
/
+2
2018-09-08
Add audio stretching support
fearlessTobi
1
-0
/
+1
2018-09-04
Update microprofile scopes.
Markus Wick
1
-0
/
+4
2018-08-05
audio_core: Use s16 where possible for audio samples.
bunnei
1
-14
/
+5
2018-08-04
audio_core: Streams need unique names for CoreTiming.
bunnei
1
-3
/
+4
2018-08-01
audio_core: Add configuration settings.
bunnei
1
-7
/
+28
2018-07-31
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
1
-0
/
+11
2018-07-31
audio_core: Misc. improvements to stream/buffer/audio_out.
bunnei
1
-12
/
+12
2018-07-28
audio_core: Add initial code for keeping track of audout state.
bunnei
1
-0
/
+103