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2017-05-28Citra: Convert include into forward declarationYuri Kunde Schlesner1-1/+3
2017-03-01InputCommon: add AnalogFromButtonwwylele1-0/+20
2017-03-01InputCommon: add Keyboardwwylele1-14/+11
2017-02-23Add custom layout settings.SonofUgly1-0/+17
2017-01-26SDL: Select audio device (#2403)Kloen Lansfiel1-0/+1
* Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails
2017-01-11SDL2: Config.cpp fix double to float warningKloen1-1/+2
2017-01-11CAM: implement basic camera functions with a blank camerawwylele1-0/+15
2017-01-07config: Add option for specifying screen resolution scale factor.bunnei1-2/+1
2016-12-07Config: auto-select region and languagewwylele1-1/+2
2016-12-06Implement Frame rate limiter (#2223)emmauss1-0/+2
* implement frame limiter * fixes
2016-11-27GPU: Remove the broken frame_skip option.Emmanuel Gil Peyrot1-1/+0
Fixes #1960.
2016-11-05Add default hotkey to swap primary screens.James Rowe1-1/+2
Also minor style changes
2016-11-05Support additional screen layouts.James Rowe1-0/+4
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen.
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-8/+2
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-14/+17
2016-09-15core: Add configuration option for CPU JIT.bunnei1-0/+1
2016-08-31configure_audio: User-configuratble option to enable/disable audio stretchingMerryMage1-0/+1
2016-08-30config: Add a setting for graphics V-Sync.bunnei1-0/+1
2016-08-16citra: Default to HW renderer.bunnei1-1/+1
2016-05-24New3DS: Minor style cleanup to #1520.bunnei1-1/+1
2016-05-15implement circle pad modifierwwylele1-0/+2
2016-05-15Refactor input subsystemwwylele1-1/+4
2016-05-07fixup simple type conversions where possibleAlexander Laties1-1/+1
2016-04-30Audio: Add sink selection to configuration filesMerryMage1-0/+3
2016-04-21Config: Add scaled resolution optiontfarley1-0/+1
2016-04-20Implement CheckNew3DS and CheckNew3DSAppJamePeng1-2/+3
Append an item[is_new3ds] to config file[System] group Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-3/+4
2016-03-02Config: Use unique_ptr instead of raw pointerMerryMage1-10/+8
2016-03-02Dependencies: Remove GLFW, Add SDL2MerryMage1-24/+24
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
2015-10-12Remove unnecessary new lines, changed Deinit to Shutdownpolaris-1-1/+1
2015-10-04Implement gdbstubpolaris-1-0/+4
2015-09-20Implement gdbstubpolaris-1-0/+4
2015-08-16Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei1-0/+1
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
2015-07-28Move input values into an arrayJames Rowe1-23/+13
2015-06-28Citra: Fix the includes a bit, thanks to include-what-you-use.Emmanuel Gil Peyrot1-1/+2
2015-05-30Remove gpu_refresh_rate configuration optionYuri Kunde Schlesner1-1/+0
Changing it makes emulation inherently inaccurate. It also had a wrong default value (30, whereas the real system has a refresh rate of 60 Hz) which, even if changed, would continue to be used unless people manually removed it from their config files.
2015-05-22INI hw/sw renderer toggletfarley1-0/+2
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-0/+3
2015-04-04Allow the user to set the background clear color during emulationarchshift1-0/+5
The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
2015-02-22Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.Emmanuel Gil Peyrot1-0/+6
2015-02-08Services: Stub some functionspurpasmart961-0/+3
2015-02-01arm: Adios armemuLioncash1-1/+0
2014-12-29GPU: Implement frameskip and remove forced framebuffer swap hack.bunnei1-0/+1
2014-12-27GPU: Change internal framerate to 30fps.bunnei1-1/+1
2014-12-21License changepurpasmart961-1/+1
2014-12-13Add configurable per-class log filteringYuri Kunde Schlesner1-1/+1
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-3/+3
2014-11-19Merge Config::ReadXYZsarchshift1-11/+6
2014-11-03Add support for disabling log from settingsSean1-0/+5
2014-10-28Added `gpu_refresh_rate` config setting for the new interpreter speed hack.archshift1-0/+1
2014-10-28Use configuration files to enable or disable the new dyncom interpreter.archshift1-0/+6
2014-10-23Use config files to store whether SDMC is enabled or notarchshift1-0/+5
Before, it used to use whether the directory actually existed. As a result, .citra-emu/sdmc was never auto-created (something quite confusing to me until I read through the logs).
2014-10-08Added configuration file system.archshift1-0/+65
Uses QSettings on citra-qt, and inih on citra-cli.