Commit message (Collapse) | Author | Age | Files | Lines | |
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* | InputCommon: add Keyboard | wwylele | 2017-03-01 | 1 | -6/+0 |
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* | Frontend: emulate motion sensor | wwylele | 2016-12-26 | 1 | -0/+5 |
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* | core: Move emu_window and key_map into core | MerryMage | 2016-12-23 | 1 | -1/+1 |
| | | | | * Removes circular dependences (common should not depend on core) | ||||
* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -1/+0 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 2016-09-19 | 1 | -2/+2 |
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* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -2/+3 |
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* | Dependencies: Remove GLFW, Add SDL2 | MerryMage | 2016-03-02 | 1 | -0/+64 |
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files |