Commit message (Collapse) | Author | Age | Files | Lines | |
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* | citra-qt: Added license headers to files. | chrisvj | 2015-01-04 | 1 | -0/+4 |
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* | Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated | Emmanuel Gil Peyrot | 2014-11-19 | 1 | -1/+1 |
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* | EmuWindow: Add support for specifying minimal client area sizes. | Tony Wasserka | 2014-11-18 | 1 | -0/+2 |
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* | Fixup EmuWindow interface and implementations thereof. | Tony Wasserka | 2014-11-18 | 1 | -6/+13 |
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* | Viewport scaling and display density independence | Kevin Hartman | 2014-11-18 | 1 | -0/+1 |
| | | | | | The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window. On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly. | ||||
* | Add `override` keyword through the code. | Yuri Kunde Schlesner | 2014-10-26 | 1 | -8/+8 |
| | | | | This was automated using `clang-modernize`. | ||||
* | Added configuration file system. | archshift | 2014-10-08 | 1 | -0/+3 |
| | | | | Uses QSettings on citra-qt, and inih on citra-cli. | ||||
* | Added support for multiple input device types for KeyMap and connected Qt. | Kevin Hartman | 2014-09-12 | 1 | -0/+2 |
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* | Pass format to the QGLWidget and use atomic instead of mutex. | Sacha | 2014-08-24 | 1 | -3/+2 |
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* | Fix EmuThread loop by ensuring it exits properly. | Sacha | 2014-08-24 | 1 | -1/+4 |
| | | | | | Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread. The GL code now supports this but the Core still doesn't. | ||||
* | Fix the threading for GL Context in Qt5. | Sacha | 2014-08-24 | 1 | -0/+5 |
| | | | | Connect the emu_thread start/finish to a moveContext slot. | ||||
* | Bootmanager: changed `filename` to std::string | archshift | 2014-08-15 | 1 | -2/+2 |
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* | Temporarily "fix" citra_qt for Windows | Mathieu Vaillancourt | 2014-04-11 | 1 | -2/+2 |
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* | got rid of 'src' folders in each sub-project | bunnei | 2014-04-09 | 1 | -0/+112 |