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2016-12-21citra-qt: Move graphics debugging code into its own folderLioncash1-77/+0
Keeps all graphics debugging stuff from cluttering up the root debugger folder
2016-12-11Add all services to the Service namespaceLioncash1-8/+8
Previously there was a split where some of the services were in the Service namespace and others were not.
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-2/+1
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-34/+27
2015-09-14GSP: Implement command 0x05, used for flushing cachesYuri Kunde Schlesner1-2/+2
May fix additional texture caching issues. (Though mostly in homebrew, I haven't seen any commercial software use this to flush anything but command lists.)
2015-09-11citra_qt: Reorganize headersLioncash1-3/+1
2015-08-25citra-qt: Add helper function to get a monospace QFontYuri Kunde Schlesner1-1/+3
2015-01-06citra-qt: Renamed all .hxx headers to .hchrisvj1-1/+1
2015-01-01Set object name for the graphics debuggerDaniel Lundqvist1-1/+1
Setting an object name for GPUCommandStreamWidget allows for saving the graphics debugger's state (if it's show, position, etc). This state is then restored when restarting the application.
2014-12-21License changepurpasmart961-1/+1
2014-08-06GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei1-8/+8
- Various other cleanups.
2014-07-23GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.Tony Wasserka1-16/+18
Anonymous structs are not standard C++, hence don't use them.
2014-06-12citra-qt: Add GX command history viewer.Tony Wasserka1-0/+83