Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2017-02-04 | VideoCore: Move LookupTexture out of debug_utils.h | Yuri Kunde Schlesner | 2 | -7/+10 |
2017-01-26 | VideoCore/Shader: Move entry_point to SetupBatch | Yuri Kunde Schlesner | 1 | -3/+2 |
2017-01-26 | VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup | Yuri Kunde Schlesner | 1 | -2/+3 |
2017-01-26 | VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine | Yuri Kunde Schlesner | 1 | -0/+1 |
2017-01-26 | Debugger: Always use interpreter for shader debugging | Yuri Kunde Schlesner | 1 | -3/+5 |
2017-01-26 | VideoCore/Shader: Split shader uniform state and shader engine | Yuri Kunde Schlesner | 1 | -1/+3 |
2017-01-26 | VideoCore/Shader: Use only entry_point as ShaderSetup param | Yuri Kunde Schlesner | 1 | -1/+1 |
2017-01-26 | VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup | Yuri Kunde Schlesner | 1 | -2/+1 |
2017-01-04 | Fix some warnings (#2399) | Jonathan Hao | 2 | -9/+0 |
2016-12-21 | citra-qt: Move graphics debugging code into its own folder | Lioncash | 15 | -0/+2548 |