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2017-05-10Frontend: Prevent FileSystemWatcher from blocking UI threadJames Rowe1-3/+2
Instead of tying the QFileSystemWatcher to the GameList and updating in the UI thread, this change moves it to the worker thread. Since it gets deleted and recreated as part of the worker thread, this prevents it from ever getting used from multiple threads (which is why it was originally done on the UI thread)
2017-05-03Fixed some more typosNico Bosshard1-2/+2
2017-04-30citra-qt: game list search function (#2673)Nico Bosshard1-1/+46
* citra-qt: game list search function * Empty search field during game list refresh * Code improvements * Code formatting * Autofocus search field * JayFoxRox's recommendations * lioncash's review
2017-02-23Use QFileSystemWatcher to reload the game list when a change is detected. (#2555)James Rowe1-0/+4
* Added a refresh game directory option to the file menu * Make the game list watcher recursive and have it start watching from the initial load * Rework game list watcher to be thread safe * Fix code style issues
2017-02-12citra-qt: Don't attempt to scan files with unsupported extensions (#2402)Kloen Lansfiel1-0/+2
2016-12-15game_list: Implement context menu for items in listMerryMage1-0/+3
* Add a context menu with a "Open Save Data Location" action
2016-12-11game_list: Make slots private functionsLioncash1-7/+4
The new Qt event syntax allows for regular member functions to be used in connect(), so explicitly indicating slots isn't necessary.
2016-12-11game_list: Make the constructor explicitLioncash1-1/+1
2016-12-11game_list: Make the AddEntry argument a const referenceLioncash1-1/+1
appendRow takes a QList by const reference, so it doesn't need to be modifiable.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-1/+0
2016-05-04add icon & title to game listwwylele1-1/+1
2016-03-21Whole config is handled by Config class.LittleWhite1-2/+2
This also means : we have only one config file, now
2015-10-02Game list: save and load column sizes, sort order, to QSettingsarchshift1-0/+4
2015-10-02Initial implementation of a game listarchshift1-0/+48