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* Frontend: Prevent FileSystemWatcher from blocking UI threadJames Rowe2017-05-101-1/+7
| | | | | | | | Instead of tying the QFileSystemWatcher to the GameList and updating in the UI thread, this change moves it to the worker thread. Since it gets deleted and recreated as part of the worker thread, this prevents it from ever getting used from multiple threads (which is why it was originally done on the UI thread)
* Doxygen: Amend minor issues (#2593)Mat M2017-02-271-4/+4
| | | | | | | | | Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
* game_list: Implement context menu for items in listMerryMage2016-12-151-1/+4
| | | | * Add a context menu with a "Open Save Data Location" action
* Fix typosRicardo de Almeida Gonzaga2016-10-201-1/+1
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* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-4/+0
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner2016-09-191-12/+6
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* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-23/+26
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* Merge pull request #1751 from linkmauve/no-recursive-readdirbunnei2016-05-311-1/+1
|\ | | | | Make recursive FileUtil functions take a maximum recursion
| * Common: Make recursive FileUtil functions take a maximum recursionEmmanuel Gil Peyrot2016-05-211-1/+1
| | | | | | | | | | | | | | | | | | | | Fixes #1115. Also improves the performances of DiskArchive’s directory implementation a lot, simply by not going through the entire tree instead of just listing the first level files. Thanks to JayRoxFox for rebasing this on current master!
* | Loader: Split SMDH into its own header and import helpers from QGameListEmmanuel Gil Peyrot2016-05-211-42/+11
|/ | | | Also rewrite Qt wrappers to use those.
* add icon & title to game listwwylele2016-05-041-10/+96
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* Initial implementation of a game listarchshift2015-10-021-0/+130