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2014-11-12Citra-Qt: Use Core::RunLoop when not single stepping.bunnei1-12/+9
2014-11-05Qt: Auto-start game when selected, play game that's passed via argv[1].archshift1-2/+7
Also moves system initialization to when the game is booted.
2014-11-02Fixed capitalization issuesGareth Poole1-2/+2
2014-10-28Added `gpu_refresh_rate` config setting for the new interpreter speed hack.archshift1-0/+2
2014-10-28Use configuration files to enable or disable the new dyncom interpreter.archshift2-1/+17
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner4-12/+12
This was automated using `clang-modernize`.
2014-10-25ARM: Reorganized file structure to move shared SkyEye code to a more common area.bunnei1-1/+1
Removed s_ prefix
2014-10-23Use config files to store whether SDMC is enabled or notarchshift2-0/+17
Before, it used to use whether the directory actually existed. As a result, .citra-emu/sdmc was never auto-created (something quite confusing to me until I read through the logs).
2014-10-12OpenGL renderer: Request a forward compatible context in citra-qtYuri Kunde Schlesner1-3/+3
This should fix context creation on OS X. Also requests a core context on all platforms in Citra-GLFW, for consistency.
2014-10-08Added configuration file system.archshift6-31/+135
Uses QSettings on citra-qt, and inih on citra-cli.
2014-09-12Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman2-18/+33
2014-09-07bootmanager::EmuThread: fixed initialization orderarchshift1-3/+2
2014-09-06core: Make the ARM disassembler use std::string internallyLioncash2-6/+4
2014-09-01Remove hand-crafted Visual Studio solution.Yuri Kunde Schlesner5-1105/+0
2014-09-01CMake cleanupYuri Kunde Schlesner1-16/+23
Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner1-1/+1
This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
2014-08-31Loader: Added support for loading raw BIN executables.bunnei1-1/+1
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-08-28Loader: Added support for loading raw BIN executables.bunnei1-1/+1
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-08-25Pica: Add support for dumping textures.Tony Wasserka1-1/+1
2014-08-25Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.Tony Wasserka3-126/+64
2014-08-24Pass format to the QGLWidget and use atomic instead of mutex.Sacha2-13/+5
2014-08-24Fix EmuThread loop by ensuring it exits properly.Sacha2-9/+29
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread. The GL code now supports this but the Core still doesn't.
2014-08-24Fix the threading for GL Context in Qt5.Sacha3-9/+21
Connect the emu_thread start/finish to a moveContext slot.
2014-08-20Revert "Removed redundant loop in EmuThread::run()"archshift1-7/+10
2014-08-19Add Qt5 option. Use Qt5 by default.Sacha1-13/+19
2014-08-18CMake CleanupSacha1-23/+9
2014-08-17Removed redundant loop in EmuThread::run()archshift1-10/+7
2014-08-15Bootmanager: changed `filename` to std::stringarchshift4-9/+10
2014-08-12Pica: Add command processor.Tony Wasserka1-1/+1
2014-08-12Changed iterators to use auto, some of which using range-based loopsarchshift1-15/+15
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka1-1/+1
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-06GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei1-8/+8
- Various other cleanups.
2014-08-06Qt: Removed unnecessary HW::Update.bunnei1-1/+0
2014-07-23citra-qt: Show function names in disassembler based on bunnei's suggestion.Tony Wasserka1-5/+21
2014-07-23Disassembler: Chose slightly lower value for chunk size.Tony Wasserka1-1/+3
2014-07-23GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.Tony Wasserka1-16/+18
Anonymous structs are not standard C++, hence don't use them.
2014-07-05Qt: Updated open dialog to include NCCH formats.bunnei1-1/+1
2014-07-02citra-qt: Rewrite disassembly view.Tony Wasserka2-60/+186
2014-06-25Loader: Implemented AppLoader interface for abstracting application loading.bunnei1-5/+2
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
2014-06-22citra_qt: Removed autogenerated files from repo and fixed build issues.bunnei11-710/+5
2014-06-17Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei2-2/+3
2014-06-12Further refine GPU command list debugging.Tony Wasserka1-4/+10
2014-06-12Refine command list debugging functionality and its qt interface.Tony Wasserka2-19/+107
2014-06-12citra-qt: Add command list view.Tony Wasserka7-0/+127
2014-06-12citra-qt: Add GX command history viewer.Tony Wasserka7-7/+151
2014-06-05qt: updated disassembler to show 2X as many instructionsbunnei1-1/+1
2014-05-20Improved clarity and whitespacearchshift1-1/+1
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
2014-05-20CMakeLists: rename HEADS, improved commentsarchshift1-2/+2
Changes for clarity of comments, removed redundant compiler flags.
2014-05-17updated how we call ARM core to make things much fasterbunnei1-0/+3
2014-05-16added ability to load AXF files (same as ELF)bunnei1-1/+1
2014-05-01added symbol map load function to Qt GUIbunnei4-11/+31
2014-05-01Fixed indentsarchshift2-20/+20
2014-05-01Linux supportarchshift1-1/+1
2014-05-01Sets OGL version for Qt; will only work with Qt5archshift1-6/+10
2014-05-01A bit of Cmake lovearchshift1-2/+2
2014-04-29IT'S ALIVE!archshift1-2/+23
2014-04-24made qt window title consistentbunnei1-0/+4
2014-04-23fixes to build on linuxbunnei1-12/+12
2014-04-23updated CMakeLists for missing filesShizZy1-6/+6
2014-04-22Re-enable toggling window mode.Mathieu Vaillancourt4-48/+55
2014-04-22fixed order of LogManager and System initbunnei1-1/+1
2014-04-19Remove unused QTableViewMathieu Vaillancourt3-37/+2
2014-04-19UI/debugger changesMathieu Vaillancourt19-233/+285
2014-04-13Init window size from VideoCore. Start changing the default window behavior...Mathieu Vaillancourt5-29/+17
2014-04-13Show symbols in disasmMathieu Vaillancourt1-1/+9
2014-04-11Fixed GPLv2 license issuebunnei1-2/+7
Doing this from work via GitHub - Sorry for not combining with previous commits
2014-04-11Fixed GPLv2 license issuebunnei1-2/+7
Doing this from work via GitHub - Sorry for not combining with previous commits
2014-04-11Fixed GPLv2 license issuebunnei1-2/+7
2014-04-11Temporarily "fix" citra_qt for WindowsMathieu Vaillancourt17-577/+90
2014-04-09fixed project includes to use new directory structurebunnei2-76/+108
2014-04-09got rid of 'src' folders in each sub-projectbunnei34-0/+0
2014-04-05Remove Core::GetState(). Use new ARM_Interface instead.Mathieu Vaillancourt3-27/+25
2014-04-04More Qt changes for debuggerMathieu Vaillancourt9-187/+190
2014-04-01Load file in qt windowMathieu Vaillancourt1-12/+12
2014-04-01Basic QT windowMathieu Vaillancourt40-0/+4463