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2014-12-18SaveData: Implemented the SystemSaveData archive.Subv1-0/+1
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-18Filesystem/Archives: Implemented the SaveData archiveSubv1-0/+1
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-12-13APT_U: Added GetSharedFont service function.bunnei1-0/+3
2014-12-12Common: Add "sysdata" to GetUserPath and cleanup.bunnei1-13/+1
2014-10-08Added configuration file system.archshift1-22/+22
Uses QSettings on citra-qt, and inih on citra-cli.
2014-09-21Use the citra user path for the sdmc directoryarchshift1-0/+1
2014-08-17Common: Move header guards over to pragma onceLioncash1-4/+1
Also replaced C headers with the C++ equivalent ones
2014-04-09fixed project includes to use new directory structurebunnei1-1/+1
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-02convert tabs to spacesbunnei1-36/+36
2013-09-26renamed from citrus to citraShizZy1-1/+1
2013-09-14renamed project to 'citrus'ShizZy1-1/+1
2013-09-09 removed unneeded dolphin paths code, fixed linker problems with common.libShizZy1-2/+8
2013-09-08updated common pathsShizZy1-4/+6
2013-09-05replaced common code with dolphin commonShizZy1-0/+71