Commit message (Collapse) | Author | Files | Lines | ||
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2015-07-13 | FileUtil: Add a WriteObject method for writing a single, POD-type object. | Tony Wasserka | 1 | -0/+10 | |
2015-06-28 | Common: Fix FileUtil includes, and everything relying on those. | Emmanuel Gil Peyrot | 1 | -2/+1 | |
2015-05-07 | Common: Remove common.h | Yuri Kunde Schlesner | 1 | -1/+1 | |
2015-01-04 | Archives: Changed the way paths are built for the archives. | Subv | 1 | -5/+1 | |
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout | |||||
2015-01-03 | Archives: Change the folder layout of some archives. | Subv | 1 | -0/+1 | |
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW | |||||
2015-01-03 | Archives: Reduced duplicate code in RomFS and SaveCheck. | Subv | 1 | -0/+1 | |
Fixed a few warnings and cleaned up the code | |||||
2014-12-30 | Archives: Implemented ExtSaveData and SharedExtSaveData | Subv | 1 | -0/+1 | |
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded. | |||||
2014-12-21 | License change | purpasmart96 | 1 | -2/+2 | |
2014-12-18 | SaveData: Implemented the SystemSaveData archive. | Subv | 1 | -0/+1 | |
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service. | |||||
2014-12-18 | Filesystem/Archives: Implemented the SaveData archive | Subv | 1 | -0/+1 | |
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | |||||
2014-12-12 | Common: Add "sysdata" to GetUserPath and cleanup. | bunnei | 1 | -0/+1 | |
2014-12-03 | Change NULLs to nullptrs. | Rohit Nirmal | 1 | -2/+2 | |
2014-11-19 | Remove tabs in all files except in skyeye imports and in generated GL code | Emmanuel Gil Peyrot | 1 | -93/+93 | |
2014-10-08 | Added configuration file system. | archshift | 1 | -7/+7 | |
Uses QSettings on citra-qt, and inih on citra-cli. | |||||
2014-10-06 | Common: Add a helper function to generate a 8.3 filename from a long one. | Emmanuel Gil Peyrot | 1 | -0/+11 | |
Core: Fix the SDMC Directory implementation to make blargSnes work. | |||||
2014-09-28 | Fix warnings in core and common | Lioncash | 1 | -3/+3 | |
2014-09-21 | Use the citra user path for the sdmc directory | archshift | 1 | -0/+1 | |
2014-09-17 | Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions. | Emmanuel Gil Peyrot | 1 | -1/+1 | |
2014-09-17 | Common: Return the number of items read/written in IOFile’s methods instead of a boolean. | Emmanuel Gil Peyrot | 1 | -8/+20 | |
2014-09-09 | Added string_util to common, small changes in loader.cpp | archshift | 1 | -1/+1 | |
2014-08-17 | Common: Move header guards over to pragma once | Lioncash | 1 | -5/+1 | |
Also replaced C headers with the C++ equivalent ones | |||||
2014-04-09 | fixed project includes to use new directory structure | bunnei | 1 | -2/+2 | |
2014-04-09 | got rid of 'src' folders in each sub-project | bunnei | 1 | -0/+0 | |
2013-09-09 | removed unneeded dolphin paths code, fixed linker problems with common.lib | ShizZy | 1 | -13/+5 | |
2013-09-05 | replaced common code with dolphin common | ShizZy | 1 | -0/+232 | |