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* fixed_point: Mark copy/move assignment operators and constructors as constexprLioncash2022-10-181-3/+6
| | | | | Given these are just moving a raw value around, these can sensibly be made constexpr to make the interface more useful.
* fixed_point: Mark std::swap and move constructor as noexceptLioncash2022-10-181-2/+2
| | | | | These shouldn't throw and can influence how some standard algorithms will work.
* fixed_point: Mark relevant member function [[nodiscard]]Lioncash2022-10-181-14/+14
| | | | | Marks member functions as discard, where ignoring the return value would be indicative of a bug or dead code.
* fixed_point: Make to_uint() non-constLioncash2022-10-181-2/+2
| | | | | | | | | | | This calls round_up(), which is a non-const member function, so if a fixed-point instantiation ever calls to_uint(), it'll result in a compiler error. This allows the member function to work. While we're at it, we can actually mark to_long_floor() as const, since it's not modifying any member state.
* fixed_point: Use defaulted comparisonsLioncash2022-10-181-23/+1
| | | | Collapses all of the comparison functions down to a single line.
* fixed_point: Use variable templates and concepts where applicableLioncash2022-10-181-72/+48
| | | | | Makes a few things a little less noisy and removes the need for SFINAE in quite a few functions.
* fixed_point: Replace CONSTEXPR14 with constexprMorph2022-10-171-50/+42
| | | | As we require the latest C++ standards to compile yuzu, checking for C++14 constexpr is not needed.
* general: Add missing pragma onceMorph2022-10-171-4/+1
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* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-23/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* Project AndioKelebek12022-07-221-0/+726