Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2017-05-28 | Move framebuffer_layout from Common to Core | Yuri Kunde Schlesner | 1 | -157/+0 | |
This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS. | |||||
2017-02-23 | Add custom layout settings. | SonofUgly | 1 | -0/+19 | |
2016-11-12 | Round the rectangle size to prevent float to int casting issues | James Rowe | 1 | -4/+2 | |
And other minor style changes | |||||
2016-11-05 | Add default hotkey to swap primary screens. | James Rowe | 1 | -1/+5 | |
Also minor style changes | |||||
2016-11-05 | Rework frame layouts to use a max rectangle instead of hardcoded calculations | James Rowe | 1 | -250/+88 | |
2016-11-05 | LargeFrameLayout + Swapped | SonofUgly | 1 | -50/+36 | |
Make small screen stay at 1x, and large screen maintain its aspect ratio. | |||||
2016-11-05 | Support additional screen layouts. | James Rowe | 1 | -0/+312 | |
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen. |