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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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common
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vector_math.h
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Author
Files
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2017-07-11
vector_math: remove dead template parameter
wwylele
1
-1
/
+1
2017-07-11
vector_math: remove broken SFINAE stuff
wwylele
1
-3
/
+2
2017-07-11
SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
Subv
1
-1
/
+1
2017-05-20
pica/swrasterizer: implement procedural texture
wwylele
1
-0
/
+10
2016-12-26
vector math: add implementation of Length and Normalize
wwylele
1
-0
/
+19
2016-09-30
Common: Remove dangerous Vec[234] array constructors
Yuri Kunde Schlesner
1
-3
/
+0
2016-09-19
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
1
-12
/
+6
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-325
/
+382
2016-03-18
vector_math: Add missing member in Vec4's SetZero function
Lioncash
1
-1
/
+4
2015-11-12
fix failure on gcc and clang
wwylele
1
-3
/
+3
2015-11-12
disable unary minus when the type is not signed
wwylele
1
-0
/
+4
2015-05-30
Move video_core/math.h to common/vector_math.h
archshift
1
-0
/
+0
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
1
-1
/
+1
2015-02-16
VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument was Vec2<T> instead.
Emmanuel Gil Peyrot
1
-1
/
+1
2015-02-05
VideoCore: Added same-component swizzlers to math utility functions.
bunnei
1
-16
/
+35
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-08-25
Math: Warning fixes.
Tony Wasserka
1
-14
/
+23
2014-08-25
Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.
Tony Wasserka
1
-81
/
+115
2014-08-12
Video core: Add utility class for vector operations.
Tony Wasserka
1
-0
/
+578