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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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arm
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arm_interface.h
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Author
Files
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2015-03-16
arm_interface: Get rid of GetTicks.
Lioncash
1
-6
/
+0
2015-02-10
Scheduler refactor Pt. 1
Kevin Hartman
1
-0
/
+9
2015-01-09
Move ThreadContext to core/core.h and deal with the fallout
Yuri Kunde Schlesner
1
-3
/
+5
2015-01-07
CoreTiming: Ported the CoreTiming namespace from PPSSPP
Subv
1
-0
/
+2
2014-12-26
ARM: Add a mechanism for faking CPU time elapsed during HLE.
bunnei
1
-0
/
+6
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-11-19
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
Emmanuel Gil Peyrot
1
-3
/
+3
2014-11-14
ARM_Interface: Make destructor virtual
Lioncash
1
-1
/
+1
2014-06-02
arm: added option to prepare CPU core (while mid-instruction) for thread reschedule
bunnei
1
-0
/
+3
2014-06-01
Added 'this' reference to num_instructions field so it's properly updated,as before the method was affecting the local method parameter rather than the class field
Disruption
1
-1
/
+1
2014-05-21
ARM_Interpreter/ARM_Interface: Fixed member variable naming to be consistent with style guide
bunnei
1
-5
/
+5
2014-05-21
ARM_Interface: added SaveContext and LoadContext functions for HLE thread switching
bunnei
1
-1
/
+15
2014-05-17
updated how we call ARM core to make things much faster
bunnei
1
-5
/
+16
2014-05-12
added option to set CPSR register to arm_interface
bunnei
1
-0
/
+6
2014-04-28
removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class
bunnei
1
-2
/
+1
2014-04-11
missed this file with commit 95e5436f
bunnei
1
-1
/
+10
2014-04-09
fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend module
bunnei
1
-9
/
+11
2014-04-09
fixed project includes to use new directory structure
bunnei
1
-2
/
+2
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
1
-0
/
+0
2014-04-09
fixed some license headers that I missed
bunnei
1
-23
/
+3
2014-04-05
changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.
bunnei
1
-5
/
+38
2014-04-05
added a tick counter
bunnei
1
-4
/
+12
2014-04-05
- added an interface layer for ARM cores
bunnei
1
-13
/
+25
2013-09-26
renamed from citrus to citra
ShizZy
1
-7
/
+7
2013-09-14
renamed project to 'citrus'
ShizZy
1
-8
/
+8
2013-09-06
added core and mem_map files to the project
ShizZy
1
-12
/
+12
2013-08-30
adding initial project layout
ShizZy
1
-0
/
+35