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* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* core: Remove unused includesameerj2021-11-041-1/+0
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* externals: Update dynarmic.Markus Wick2021-05-291-1/+1
| | | | The new version supports fastmem on a64.
* core: Make variable shadowing a compile-time errorLioncash2021-05-161-1/+1
| | | | | | Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
* arm_dynarmic_cp15: Initialize member variablesLioncash2020-09-171-2/+2
| | | | | Ensures that the member variables are always initialized to a deterministic value on creation.
* arm_dynarmic_cp15: Update CP15MerryMage2020-06-171-118/+8
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* core: dynarmic: Add CP15 from Citra.bunnei2020-03-031-0/+152
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* arm: Remove SkyEye/Dyncom code that is ARMv6-only.bunnei2018-01-031-32/+0
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* arm_dynarmic: CP15 supportMerryMage2017-02-031-0/+32