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* core/frontend/applets/web_browser: Make OpenPage() non-constLioncash2019-01-171-6/+7
| | | | | | | | This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur.
* core: Add getter and setter for WebBrowserApplet frontendZach Hilman2018-12-281-1/+6
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* Merge pull request #1781 from DarkLordZach/applet-profile-selectbunnei2018-12-231-0/+5
|\ | | | | am: Implement HLE profile selector applet
| * core: Add getter/setter for ProfileSelector in SystemZach Hilman2018-12-031-0/+5
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* | core: Make GetGameFileFromPath function externally accessibleZach Hilman2018-12-031-0/+4
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* am: Deglobalize software keyboard appletZach Hilman2018-11-181-0/+5
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* core: Add missing const variants of getters for the System classLioncash2018-10-281-8/+23
| | | | | | Many of the Current<Thing> getters (as well as a few others) were missing const qualified variants, which makes it a pain to retrieve certain things from const qualified references to System.
* core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrsLioncash2018-10-151-1/+7
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* kernel/thread: Use a regular pointer for the owner/current processLioncash2018-10-101-5/+5
| | | | | | | | | | | There's no real need to use a shared pointer in these cases, and only makes object management more fragile in terms of how easy it would be to introduce cycles. Instead, just do the simple thing of using a regular pointer. Much of this is just a hold-over from citra anyways. It also doesn't make sense from a behavioral point of view for a process' thread to prolong the lifetime of the process itself (the process is supposed to own the thread, not the other way around).
* Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi2018-09-151-4/+4
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* core: Migrate current_process pointer to the kernelLioncash2018-09-071-1/+4
| | | | | | | | | | Given we now have the kernel as a class, it doesn't make sense to keep the current process pointer within the System class, as processes are related to the kernel. This also gets rid of a subtle case where memory wouldn't be freed on core shutdown, as the current_process pointer would never be reset, causing the pointed to contents to continue to live.
* core: Use a raw pointer in GetGPUDebugContext.Markus Wick2018-09-041-1/+1
| | | | This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
* core/core: Replace includes with forward declarations where applicableLioncash2018-08-311-21/+35
| | | | | | | | | | | The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
* core: Make the main System class use the PImpl idiomLioncash2018-08-311-100/+38
| | | | | | | | | | | | | core.h is kind of a massive header in terms what it includes within itself. It includes VFS utilities, kernel headers, file_sys header, ARM-related headers, etc. This means that changing anything in the headers included by core.h essentially requires you to rebuild almost all of core. Instead, we can modify the System class to use the PImpl idiom, which allows us to move all of those headers to the cpp file and forward declare the bulk of the types that would otherwise be included, reducing compile times. This change specifically only performs the PImpl portion.
* kernel: Eliminate kernel global stateLioncash2018-08-291-0/+8
| | | | | | | | | | | | | | | | | | | | | | As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
* Merge pull request #1175 from lioncash/nsbunnei2018-08-281-2/+2
|\ | | | | core: Namespace all code in the arm subdirectory under the Core namespace
| * core: Namespace all code in the arm subdirectory under the Core namespaceLioncash2018-08-251-2/+2
| | | | | | | | Gets all of these types and interfaces out of the global namespace.
* | Merge pull request #1174 from lioncash/debugbunnei2018-08-271-0/+1
|\ \ | | | | | | debug_utils: Minor individual interface changes
| * | debug_utils: Remove unused includesLioncash2018-08-251-0/+1
| |/ | | | | | | | | Quite a bit of these aren't necessary directly within the debug_utils header and can be removed or included where actually necessary.
* / qt: Add filename and title id to window title while runningZach Hilman2018-08-231-0/+7
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* core: Delete System copy/move constructors and assignment operatorsLioncash2018-08-161-0/+6
| | | | | | | | | | | | | | Prevents potentially making copies or doing silly things by accident with the System instance, particularly given our current core is designed (unfortunately) around one instantiable instance. This will prevent the accidental case of: auto instance = System::Instance(); being compiled without warning when it's supposed to be: auto& instance = System::Instance();
* core: Namespace EmuWindowLioncash2018-08-121-3/+6
| | | | Gets the class out of the global namespace.
* loader: Add more descriptive errorsZach Hilman2018-08-101-15/+9
| | | Full list of new errors and descriptions in core/loader/loader.h
* core: Port core to VfsFilesystem for file accessZach Hilman2018-08-091-0/+12
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* GDBStub works with both Unicorn and Dynarmic now (#941)Hedges2018-08-071-0/+11
| | | | | | * GDBStub works with both Unicorn and Dynarmic now * Tidy up
* Merge pull request #912 from lioncash/global-varbunnei2018-08-051-1/+21
|\ | | | | video_core: Eliminate the g_renderer global variable
| * video_core: Eliminate the g_renderer global variableLioncash2018-08-041-1/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | We move the initialization of the renderer to the core class, while keeping the creation of it and any other specifics in video_core. This way we can ensure that the renderer is initialized and doesn't give unfettered access to the renderer. This also makes dependencies on types more explicit. For example, the GPU class doesn't need to depend on the existence of a renderer, it only needs to care about whether or not it has a rasterizer, but since it was accessing the global variable, it was also making the renderer a part of its dependency chain. By adjusting the interface, we can get rid of this dependency.
* | Merge pull request #849 from DarkLordZach/xcibunnei2018-08-041-6/+8
|\ \ | |/ |/| XCI and Encrypted NCA Support
| * Use more descriptive error codes and messagesZach Hilman2018-08-011-6/+8
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* | core/memory: Get rid of 3DS leftoversLioncash2018-08-031-2/+1
| | | | | | | | Removes leftover code from citra that isn't needed.
* | Merge pull request #892 from lioncash/globalbunnei2018-08-031-4/+6
|\ \ | | | | | | video_core: Make global EmuWindow instance part of the base renderer …
| * | video_core: Make global EmuWindow instance part of the base renderer classLioncash2018-08-021-4/+6
| |/ | | | | | | | | | | | | | | | | | | | | Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer.
* / kernel: Move object class to its own source filesLioncash2018-08-021-1/+1
|/ | | | | | General moving to keep kernel object types separate from the direct kernel code. Also essentially a preliminary cleanup before eliminating global kernel state in the kernel code.
* audio_core: Move to audout_u impl.bunnei2018-07-311-7/+0
| | | | - This is necessary so streams are created on the same thread.
* core: Add AudioCore to global state.bunnei2018-07-281-0/+7
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* Implement exclusive monitorMerryMage2018-07-221-0/+12
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* core: Make System's default constructor privateLioncash2018-07-191-0/+2
| | | | | | This makes it a compilation error to construct additional instances of the System class directly, preventing accidental wasteful constructions over and over.
* core: Add several missing docstrings.bunnei2018-05-111-0/+8
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* core: Run all CPU cores separately, even in single-thread mode.bunnei2018-05-111-7/+3
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* threading: Reschedule only on cores that are necessary.bunnei2018-05-111-0/+2
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* core: Add a configuration setting for use_multi_core.bunnei2018-05-111-8/+2
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* core: Support session close with multicore.bunnei2018-05-111-1/+1
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* core: Implement multicore support.bunnei2018-05-111-10/+16
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* core: Create a thread for each CPU core, keep in lock-step with a barrier.bunnei2018-05-111-7/+17
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* core: Move common CPU core things to its own class.bunnei2018-05-111-10/+6
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* core: Relocate g_service_manager to the System classLioncash2018-04-211-0/+12
| | | | | Converts the service manager from a global into an instance-based variable.
* core, main.h: Abort on 32Bit ROMs (#309)N00byKing2018-04-061-0/+1
| | | | | | * core, main.h: Abort on 32Bit ROMs * main.cpp: Fix Grammar
* GPU: Make the debug_context variable a member of the frontend instead of a global.Subv2018-03-251-0/+11
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* Merge pull request #193 from N00byKing/3184_2_robotic_boogaloobunnei2018-03-191-2/+2
|\ | | | | Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
| * Implements citra-emu/citra#3184N00byKing2018-02-251-2/+2
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* | core: Move process creation out of global state.bunnei2018-03-141-0/+11
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* | kernel: Use Scheduler class for threading.bunnei2018-02-181-0/+6
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* | core: Use shared_ptr for cpu_core.bunnei2018-02-181-3/+1
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* Make a GPU class in VideoCore to contain the GPU state.Subv2018-02-121-0/+7
| | | | Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
* Correct SpellingN00byKing2018-01-231-2/+2
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* core: Increase tight_loop 100x for speed.bunnei2018-01-041-1/+1
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* core: Expose AppLoader as a public interface.bunnei2017-08-041-4/+5
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* Addressed Bunnei's review comments, and made some other tweaks:TheKoopaKingdom2017-06-031-9/+7
| | | | | - Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped.
* Created a whitelist of system archives to prevent false positives creating dialogs.TheKoopaKingdom2017-06-031-9/+3
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* Optimized messages that were repetitive and added ability for core errors to specify more details optionally.TheKoopaKingdom2017-06-031-2/+15
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* Made some changes from review comments:TheKoopaKingdom2017-06-031-1/+0
| | | | | | | | - Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff.
* Added system for handling core errors in citra-qt.TheKoopaKingdom2017-06-031-0/+13
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* core: Keep track of telemetry for the current emulation session.bunnei2017-05-251-0/+16
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* Core: Re-write frame limiterYuri Kunde Schlesner2017-02-271-0/+1
| | | | | | | | | Now based on std::chrono, and also works in terms of emulated time instead of frames, so we can in the future frame-limit even when the display is disabled, etc. The frame limiter can also be enabled along with v-sync now, which should be useful for those with displays running at more than 60 Hz.
* Core: Make PerfStats internally lockedYuri Kunde Schlesner2017-02-271-2/+1
| | | | More ergonomic to use and will be required for upcoming changes.
* Add performance statistics to status barYuri Kunde Schlesner2017-02-271-1/+6
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* core: inline CPU, 132 warnings fixed on GCCKloen2017-01-301-1/+1
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* ThreadContext: Move from "core" to "arm_interface".bunnei2016-12-221-11/+0
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* core: Replace "AppCore" nomenclature with just "CPU".bunnei2016-12-221-9/+9
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* Address clang-format issues.bunnei2016-12-221-12/+13
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* core: Remove HLE module, consolidate code & various cleanups.bunnei2016-12-221-11/+17
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* core: Consolidate core and system state, remove system module & cleanups.bunnei2016-12-221-33/+99
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* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-2/+2
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* Improve error report from Init() functionsLittleWhite2016-03-081-1/+1
| | | | Add error popup when citra initialization failed
* core: Use unique_ptr for holding the interpreter instancesLioncash2015-12-301-2/+3
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* Core/ARM11: Correct the size of the VFP register array in the ThreadContext structure.Subv2015-11-291-1/+1
| | | | The VFP registers are 64 bits each, and there are 32 of them.
* dyncom: Remove more unused/unnecessary codeLioncash2015-04-201-3/+0
| | | | Gets rid of a sizeable amount of stuff in armdefs.
* arm: Clean up ARMul_StateLioncash2015-02-011-1/+0
| | | | Remove unnecessary/unused struct variables.
* arm: Adios armemuLioncash2015-02-011-5/+0
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* Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner2015-01-091-2/+18
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* Core: Change default CPU to dyncom.bunnei2015-01-031-1/+1
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* License changepurpasmart962014-12-211-1/+1
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* Core: Changed RunLoop iterations to 1000 (slightly better performance).bunnei2014-11-121-6/+6
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* Use configuration files to enable or disable the new dyncom interpreter.archshift2014-10-281-0/+5
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* ARM: Reorganized file structure to move shared SkyEye code to a more common area.bunnei2014-10-251-1/+1
| | | | Removed s_ prefix
* Core: Refactor core to use only one function for execution.bunnei2014-08-311-2/+9
| | | | | | Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
* fixed project includes to use new directory structurebunnei2014-04-091-2/+2
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* got rid of 'src' folders in each sub-projectbunnei2014-04-091-0/+40