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2015-05-07Common: Remove common.hYuri Kunde Schlesner1-0/+1
2015-03-14Services/FS: Implemented DeleteExtSaveData, CreateSystemSaveData and DeleteSystemSaveDataSubv1-0/+21
Also fixed a bug with CreateExtSaveData that made it unable to create ExtSaveData archives in the SDMC directory.
2015-02-10FS: Allow multiple instances of the same archive type to be open at onceYuri Kunde Schlesner1-7/+8
2015-01-24Services: Stubbed more services.Subv1-2/+2
Implemented FSUser::CreateExtSaveData
2015-01-06Archives/Exdata: Don't set concrete_mount_point in the ctorSubv1-1/+1
2015-01-06Archives: Addressed some commentsSubv1-1/+1
2015-01-04Archives: Make SYSTEM_ID and SDCARD_ID stringsSubv1-2/+3
2015-01-04Archives: Changed the way paths are built for the archives.Subv1-3/+11
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03Archives: Change the folder layout of some archives.Subv1-2/+1
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2014-12-30Archives: Implemented ExtSaveData and SharedExtSaveDataSubv1-0/+59
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.