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path: root/src/core/file_sys/archive_romfs.cpp (unfollow)
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2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-3/+1
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-3/+4
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-2/+1
2016-03-20HLE/FS: Implemented GetFormatInfoSubv1-1/+7
Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
2015-07-14Loader: Remove unnecessary pointer indirection to IOFileYuri Kunde Schlesner1-1/+1
2015-07-14FS: Stream RomFS from file instead of loading all of it to memorycondut1-4/+3
2015-06-28Core: Cleanup file_sys includes.Emmanuel Gil Peyrot1-1/+2
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-0/+1
2015-02-10FS: Allow multiple instances of the same archive type to be open at onceYuri Kunde Schlesner1-2/+15
2015-01-03Archives: Reduced duplicate code in RomFS and SaveCheck.Subv1-70/+0
Fixed a few warnings and cleaned up the code
2015-01-03SaveDataCheck: Preliminary work in this archive.Subv1-0/+25
This allows Steel Diver to boot further, some files are needed. This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2014-12-30Archives: Implemented ExtSaveData and SharedExtSaveDataSubv1-0/+5
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-24FileSys: Clean up according to the coding style, and remove redundant namespaced names.Emmanuel Gil Peyrot1-30/+4
2014-12-21Added CreateFile to the FS_USER servicearchshift1-0/+6
Tested with hwtests.
2014-12-21License changepurpasmart961-1/+1
2014-12-20Common: Add a clone of std::make_uniqueYuri Kunde Schlesner1-2/+3
2014-12-16FS.Archive: Clean up treatment of archives and their handlesYuri Kunde Schlesner1-46/+4
- Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles.
2014-12-16Service.FS: Rename FileSys::File to FileBackendYuri Kunde Schlesner1-2/+2
2014-12-16Service.FS: Rename FileSys::Directory to DirectoryBackendYuri Kunde Schlesner1-2/+2
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-9/+9
2014-12-04Updated archive.cpp functions for proper error handlingarchshift1-12/+0
2014-11-25Implemented RenameDirectory in FS:USERarchshift1-0/+11
2014-11-25Implemented RenameFile in FS:USERarchshift1-0/+11
2014-11-23Added DeleteFile and DeleteDirectory functions to FS:USER and the archives.archshift1-0/+20
2014-11-18Remove extraneous semicolonsLioncash1-1/+1
2014-11-18FileSys: Updated backend code to use FileSys::Path instead of string for paths.bunnei1-3/+3
2014-11-02Added CreateDirectory function to service/fs.cpp, and in Archive.archshift1-0/+10
2014-10-30Fix some warningsSean1-1/+1
2014-09-17Core: Add a method to obtain a Directory from an Archive.Emmanuel Gil Peyrot1-0/+10
2014-09-17Core: Add a new File class, obtainable from an Archive, and a stub implementation.Emmanuel Gil Peyrot1-0/+11
2014-08-23Added FS functions to Archive and Archive_RomFSarchshift1-4/+23
2014-07-05Loader: Updated read methods to be constbunnei1-1/+1
- Required "file" handle to be made local and explicitly opened/closed as needed
2014-07-05FileSys: Added preliminary support for applications reading the RomFS archive.bunnei1-0/+46
Archive: Fixed brace ugliness for neobrain :) FS: Commented out unused local variables to prevent warnings. ...But keeping them here for future use. archive_romfs: Removed unused #include.