| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Names a few more entries in relevant structures. Information based off
SwitchBrew and my own RE.
|
|
|
|
|
|
| |
enum class elements from the same enum can already be compared against
one another without the need for explicitly defined comparison
operators.
|
|
|
|
|
|
|
|
|
|
| |
Several classes have a lot of non-trivial members within them, or don't
but likely should have the destructor defaulted in the cpp file for
future-proofing/being more friendly to forward declarations.
Leaving the destructor unspecified allows the compiler to inline the
destruction code all over the place, which is generally undesirable from
a code bloat perspective.
|
|
|
|
|
| |
Cuts down on include dependencies, resulting in less files that need to
be rebuilt when certain things are changed.
|
|
|
|
|
|
| |
Avoids the need to rebuild whatever includes the romfs factory header if
the loader header ever changes. We also don't need to include the main
core header. We can instead include the headers we specifically need.
|
| |
|
| |
|
| |
|
|
|