Commit message (Collapse) | Author | Age | Files | Lines | |
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* | patch_manager: Add LayeredFS mods support | Zach Hilman | 2018-09-22 | 1 | -0/+2 |
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* | file-sys: Default heavy-weight class destructors in the cpp file | Lioncash | 2018-09-20 | 1 | -0/+1 |
| | | | | | | | | | | Several classes have a lot of non-trivial members within them, or don't but likely should have the destructor defaulted in the cpp file for future-proofing/being more friendly to forward declarations. Leaving the destructor unspecified allows the compiler to inline the destruction code all over the place, which is generally undesirable from a code bloat perspective. | ||||
* | file_sys/patch_manager: Add missing includes | Lioncash | 2018-09-06 | 1 | -0/+1 |
| | | | | These includes were previously being satisfied indirectly. | ||||
* | bktr: Fix bucket overlap error | Zach Hilman | 2018-09-04 | 1 | -1/+0 |
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* | patch_manager: Centralize Control-type NCA parsing | Zach Hilman | 2018-09-04 | 1 | -2/+11 |
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* | game_list: Fix version display on non-NAND titles | Zach Hilman | 2018-09-04 | 1 | -1/+1 |
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* | bktr: Add logging on successful patch | Zach Hilman | 2018-09-04 | 1 | -1/+6 |
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* | bktr: Fix missing includes and optimize style | Zach Hilman | 2018-09-04 | 1 | -1/+8 |
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* | file_sys: Add class to manage game patches | Zach Hilman | 2018-09-04 | 1 | -0/+42 |
Right now only includes Updates, but should eventually contain all of the other patches we need. |