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2016-07-04HLE/Applets: Implement ErrEula appletmailwl1-29/+12
2016-05-21APT: Remove use of Memory::GetPointerMerryMage1-10/+11
2016-05-13HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.Subv1-2/+7
2016-05-13Kernel/SharedMemory: Properly implemented shared memory support.Subv1-2/+2
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object. Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock. Removed the APT Shared Font hack as it is no longer needed.
2016-05-07HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.Subv1-8/+11
2016-05-05Layout Mii parameters input/output, and return success as result of applet workmailwl1-0/+5
2016-03-12HLE/Applets: Implemented a dummy Mii Selector applet.Subv1-0/+75
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.