Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2016-12-07 | applet: Move common IsRunning underlying variable to the Applet class | Lioncash | 1 | -7/+2 | |
Gets rid of basic duplication. | |||||
2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 1 | -1/+0 | |
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||||
2016-09-19 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 1 | -2/+1 | |
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 1 | -16/+23 | |
2016-05-21 | APT: Remove use of Memory::GetPointer | MerryMage | 1 | -1/+3 | |
2016-05-07 | HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets. | Subv | 1 | -3/+3 | |
2016-05-05 | Layout Mii parameters input/output, and return success as result of applet work | mailwl | 1 | -0/+44 | |
2016-03-12 | HLE/Applets: Implemented a dummy Mii Selector applet. | Subv | 1 | -0/+37 | |
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet. |