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* memory: rename global memory references to application memoryLiam2023-03-241-5/+10
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* kernel: use KTypedAddress for addressesLiam2023-03-221-20/+23
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* kernel: convert KProcess to new styleLiam2023-03-131-88/+98
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* kernel: remove kernel_Liam2023-03-131-1/+1
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* kernel: convert KPort, KSessionLiam2023-03-131-0/+6
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* general: fix spelling mistakesLiam2023-03-121-1/+1
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* hle: rename legacy errors to ResultsLiam2023-03-071-2/+2
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* kernel: process: Implement GetFreeThreadCountNarr the Reg2022-12-151-0/+3
| | | | Used by Just Dance® 2023 Edition
* core: hle: kernel: Migrate ProcessState to enum class.bunnei2022-10-191-8/+8
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* core: hle: kernel: Use result macros for new/changed code.bunnei2022-10-191-5/+11
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* core: hle: kernel: k_process: Improve management of page table & cleanup.bunnei2022-10-191-12/+19
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* core: hle: kernel: k_process: Change Status -> State.bunnei2022-10-191-25/+15
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* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* core: Replace all instances of ResultCode with Resultgerman772022-06-271-16/+15
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* core/debugger: memory breakpoint supportLiam2022-06-161-0/+30
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* kernel: implement KProcess suspensionLiam2022-06-141-4/+12
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* k_process: Fix data racelat9nq2022-04-041-1/+1
| | | | | | TSan reported a race between thread 36 and thread 34, a read at :225 and a write at :225 respectively. Make total_proces_running_time_ticks atomic to avoid this race.
* core: Reduce unused includesameerj2022-03-191-1/+0
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* core: hle: kernel: k_process: Implement thread local storage accurately.bunnei2022-03-151-9/+9
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* core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.bunnei2022-02-211-1/+1
| | | | - This allows us to have a resource limit per process, rather than use the global system resource limit.
* hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.bunnei2022-01-231-5/+3
| | | | - Previously implementation was incorrect, and would occasionally underflow.
* core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl.bunnei2022-01-151-2/+4
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* core: hle: kernel: Implement thread pinning.bunnei2021-12-311-2/+2
| | | | | - We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
* hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods.bunnei2021-12-071-3/+3
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* hle: kernel: KProcess: Improvements for thread pinning.bunnei2021-12-071-3/+4
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* general: Rename GetTitleID to GetProgramIDMorph2021-11-041-2/+2
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* core: Remove unused includesameerj2021-11-041-1/+0
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* Fix KShareMemory object leakFeng Chen2021-09-291-0/+4
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* general: Replace RESULT_SUCCESS with ResultSuccessMorph2021-06-021-1/+1
| | | | Transition to PascalCase for result names.
* kernel: Add missing override specifiersLioncash2021-05-291-4/+4
| | | | | | | | Over the course of the kernel refactoring a tiny bit of missing overrides slipped through review, so we can add these. While we're at it, we can remove redundant virtual keywords where applicable as well.
* kernel: Eliminate variable shadowingLioncash2021-05-081-2/+2
| | | | | Now that the large kernel refactor is merged, we can eliminate the remaining variable shadowing cases.
* hle: kernel: Migrate to KHandleTable.bunnei2021-05-061-4/+4
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* hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory.bunnei2021-05-061-0/+3
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* hle: kernel: Rename Process to KProcess.bunnei2021-05-061-0/+480