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path: root/src/core/hle/service/am/applets/applets.h (follow)
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* applet: Add AppletDataBroker to manage HLE to AM service interactionZach Hilman2018-11-191-12/+44
| | | | This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
* applet: Use std::queue instead of std::vector for storage stackZach Hilman2018-11-181-3/+4
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* software_keyboard: Push buffer size to offset 0x4 in output dataZach Hilman2018-11-181-1/+3
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* am: Allow applets to push multiple and different channels of dataZach Hilman2018-11-181-1/+5
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* am: Implement text check software keyboard modeZach Hilman2018-11-181-0/+5
| | | | Allows the game to verify and send a message to the frontend.
* am: Deglobalize software keyboard appletZach Hilman2018-11-181-3/+7
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* am/applets: Add Applet superclass to describe a generic appletZach Hilman2018-11-181-0/+46
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.