Commit message (Collapse) | Author | Files | Lines | ||
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2016-12-11 | Add all services to the Service namespace | Lioncash | 1 | -4/+3 | |
Previously there was a split where some of the services were in the Service namespace and others were not. | |||||
2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 1 | -1/+0 | |
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||||
2016-04-27 | DSP_DSP: Updated interrupt implementation | MerryMage | 1 | -9/+10 | |
2016-02-21 | AudioCore: Skeleton Implementation | MerryMage | 1 | -2/+10 | |
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation. | |||||
2015-07-17 | Ensure all kernel objects are released during shutdown | Yuri Kunde Schlesner | 1 | -0/+1 | |
This commit fixes several kernel object leaks. The most severe of them was threads not being removed from the private handle table used for CoreTiming events. This resulted in Threads never being released, which in turn held references to Process, causing CodeSets to never be freed when loading other applications. | |||||
2015-06-28 | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | 1 | -0/+2 | |
2015-01-05 | DSP: Signal (faked) interrupt on every frame. | bunnei | 1 | -0/+3 | |
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt. | |||||
2014-12-26 | More services & small clean ups | purpasmart96 | 1 | -5/+1 | |
2014-12-21 | License change | purpasmart96 | 1 | -1/+1 | |
2014-12-01 | DSP: Fixed typo in port name. | bunnei | 1 | -1/+1 | |
2014-11-21 | Add more services and some fixes, along with more "override" | purpasmart96 | 1 | -1/+1 | |
in the service's headers | |||||
2014-11-01 | Added a bunch of services | purpasmart96 | 1 | -10/+4 | |
2014-10-29 | Renamed souce files of services to match port names | Gareth Poole | 1 | -0/+0 | |
2014-10-26 | Add `override` keyword through the code. | Yuri Kunde Schlesner | 1 | -1/+1 | |
This was automated using `clang-modernize`. | |||||
2014-08-18 | Core: Alter the kernel string functions to use std::string instead of const char*. | Lioncash | 1 | -1/+1 | |
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names. | |||||
2014-05-30 | hle: added stubbed service for ndm_u | bunnei | 1 | -4/+5 | |
2014-05-19 | - updated service(s) to be KernelObject's | bunnei | 1 | -1/+1 | |
- various cleanups | |||||
2014-04-28 | removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class | bunnei | 1 | -3/+0 | |
2014-04-17 | updated service comments | bunnei | 1 | -1/+2 | |
2014-04-16 | - added stubbed out GSP::Gpu service interface | bunnei | 1 | -13/+8 | |
- various cleanups/refactors to HLE services | |||||
2014-04-16 | restructured hle:services completely to use function lookup tables | bunnei | 1 | -0/+39 | |