Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2014-08-12 | Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones. | Tony Wasserka | 1 | -9/+9 | |
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though. | |||||
2014-08-12 | GSP: Fix a major regression introduced in ffda035c, due to which no display transfers were triggered at all anymore. | Tony Wasserka | 1 | -4/+13 | |
2014-08-12 | Remove the fancy RegisterSet class introduced in 4c2bff61e. | Tony Wasserka | 1 | -18/+18 | |
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use. | |||||
2014-08-07 | GSP: Cleaned up command buffer decoding. | bunnei | 1 | -42/+42 | |
GSP: Cleaned up code and added additional comments. GSP: Removed unnecessary TODO comment. GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned. | |||||
2014-08-06 | GSP: Added reinitialization of other state objects. | bunnei | 1 | -0/+3 | |
2014-08-06 | GSP: Removed dumb GX prefixes to functions/structs in GSP namespace. | bunnei | 1 | -64/+24 | |
- Various other cleanups. | |||||
2014-08-06 | GSP: Removed unnecessary GX_FinishCommand function. | bunnei | 1 | -13/+5 | |
2014-08-06 | GSP: Implements preliminary command synchronization via GPU interrupts. | bunnei | 1 | -18/+93 | |
Core: Added a comment to explain the logic for the RunLoop iterations. | |||||
2014-07-23 | GSP: Add a few comments. | Tony Wasserka | 1 | -1/+7 | |
2014-07-23 | GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32. | Tony Wasserka | 1 | -26/+38 | |
Anonymous structs are not standard C++, hence don't use them. | |||||
2014-07-23 | GPU: Make use of RegisterSet. | Tony Wasserka | 1 | -21/+28 | |
2014-07-23 | GPU: Emulate memory fills. | Tony Wasserka | 1 | -0/+8 | |
2014-07-23 | GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. | Tony Wasserka | 1 | -2/+9 | |
2014-07-23 | GSP: Implement ReadHWRegs and WriteHWRegs properly. | Tony Wasserka | 1 | -27/+46 | |
2014-07-05 | GSP: Fixed to use real shared memory object, various cleanups. | bunnei | 1 | -25/+34 | |
- Previously, used a hard-coded shared memory handle of 0x10002000 (as used by libctru homebrew) GSP: Added name for shared memory. GSP: Cleaned up assertion message. | |||||
2014-06-13 | HLE: Updated all uses of NULL to nullptr (to be C++11 compliant) | bunnei | 1 | -28/+28 | |
2014-06-13 | HLE: Updated various handle debug assertions to be more clear. | bunnei | 1 | -1/+1 | |
2014-06-12 | GPU debugger: Add functionality to inspect command lists. | Tony Wasserka | 1 | -0/+4 | |
2014-06-12 | GPU: Cleanup register definitions. | Tony Wasserka | 1 | -3/+3 | |
2014-06-12 | Rename LCD to GPU. | Tony Wasserka | 1 | -8/+8 | |
2014-06-12 | Add initial graphics debugger interface. | Tony Wasserka | 1 | -0/+6 | |
2014-06-12 | GSP: Define more GX commands. | Tony Wasserka | 1 | -14/+37 | |
2014-06-01 | gsp: always pass through synchronization barrier for commands | bunnei | 1 | -1/+16 | |
2014-05-30 | hle: cleaned up log messages | bunnei | 1 | -2/+2 | |
2014-05-19 | - renamed NewHandle to CreateHandle | bunnei | 1 | -3/+1 | |
- updated CreateHandle/DeleteHandle to use KernelObject's | |||||
2014-05-08 | removed unknown fields from GX_CmdBufferHeader | bunnei | 1 | -5/+0 | |
2014-05-08 | - removed HLE mem "hack" and replaced with kernel mem region | bunnei | 1 | -5/+71 | |
- added a helper function for getting command buffer for services - fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue) | |||||
2014-04-27 | hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS) | bunnei | 1 | -3/+9 | |
2014-04-26 | added simple GSP GPU ReadHWRegs function to support returning the framebuffer address | bunnei | 1 | -1/+37 | |
2014-04-25 | added GSP::RegisterInterruptRelayQueue function | bunnei | 1 | -31/+40 | |
2014-04-17 | updated service comments | bunnei | 1 | -0/+3 | |
2014-04-16 | - added stubbed out GSP::Gpu service interface | bunnei | 1 | -0/+56 | |
- various cleanups/refactors to HLE services |