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2022-04-24service: hid: Ensure all structs are initializedNarr the Reg1-2/+2
2022-04-23service: hid: Access shared memory directlyNarr the Reg1-9/+10
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-11-25core/hid: Improve accuary of mouse implementationgerman771-2/+1
2021-11-25core/hid: Improve accuracy of the keyboard implementationgerman771-0/+1
2021-11-25core/hid: Fix keyboard alignmentgerman771-0/+1
2021-11-25service/hid: Remove includes of core.h and settings.hgerman771-3/+3
2021-11-25second commit lion reviewgerman771-0/+1
2021-11-25kraken: Address comments from reviewgerman771-1/+0
start lion review
2021-11-25core/hid: Update structs to 13.1.0german771-2/+2
2021-11-25service/hid: Fix memory allocated incorrectlygerman771-1/+1
2021-11-25service/hid: Update mouse and keyboard to use ring lifo and the emulated devicegerman771-38/+18
2021-05-04service: Resolve cases of member field shadowingLioncash1-1/+1
Now all that remains is for kernel code to be 'shadow-free' and then -Wshadow can be turned into an error.
2021-04-15common: Move settings to common from core.bunnei1-1/+1
- Removes a dependency on core and input_common from common.
2021-02-04Add footer types and address commentsgerman1-1/+1
2021-02-04Adds missing controller types and propertiesgerman1-4/+13
2020-10-21Revert "core: Fix clang build"bunnei1-5/+3
2020-10-18core: Fix clang buildLioncash1-3/+5
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
2020-10-13core/CMakeLists: Make some warnings errorsLioncash1-2/+2
Makes our error coverage a little more consistent across the board by applying it to Linux side of things as well. This also makes it more consistent with the warning settings in other libraries in the project. This also updates httplib to 0.7.9, as there are several warning cleanups made that allow us to enable several warnings as errors.
2020-07-16hid: Only update keyboard & debug pad inputs if enabledDavid Marcec1-8/+9
Previously we would ignore this setting and would update the states regardless of the user setting
2020-06-27General: Recover Prometheus project from harddrive failure Fernando Sahmkow1-1/+1
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host Timing, Reworks the Kernel's Scheduler, Introduce Idle State and Suspended State, Recreates the bootmanager, Initializes Multicore system.
2020-05-12hid: Clear keyboard states & fix logic issueDavid Marcec1-3/+4
Previously we never cleared the states of the entries and the key would stay held down, also looping over the key bytes for each key lead to setting every bit for the key state instead of the key we wanted
2019-10-05service/hid: Silence -Wunused and -WswitchReinUsesLisp1-2/+1
2019-09-22RebaseDavid Marcec1-2/+3
2019-09-22Deglobalize System: HidDavid Marcec1-1/+1
2019-02-16core_timing: Convert core timing into a classLioncash1-2/+3
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash1-1/+1
Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
2018-11-19hid: Use player-defined controller type as PREFERRED_CONTROLLERZach Hilman1-2/+3
2018-11-19hid: Add keyboard bindings for Keyboard controllerZach Hilman1-2/+17
2018-10-18hid/controller: Remove unused header inclusionsLioncash1-1/+0
swap.h only needs to be present in the header for the type aliases and definitions, it's not actually needed in the cpp files though. input.h is just unused entirely in xpad.h
2018-10-18hid/controller: Default the destructors of all controller types in the cpp fileLioncash1-0/+1
These classes are non-trivial and are definitely going to be changed in the future, so we default these to prevent issues with forward declarations, and to keep the compiler from inlining tear-down code.
2018-10-10Addressed changes for better hidDavid Marcec1-4/+11
2018-10-10"Better Hid" rework part 1David Marcec1-0/+36