Commit message (Collapse) | Author | Files | Lines | ||
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2020-11-27 | service: Eliminate usages of the global system instance | Lioncash | 1 | -8/+10 | |
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services. | |||||
2020-10-28 | service: Update function tables | Lioncash | 1 | -0/+1 | |
Updates function tables according to info on SwitchBrew. | |||||
2020-07-12 | hle: service: mii: Rewrite service to properly support creation of random and default miis. | bunnei | 1 | -219/+96 | |
2019-11-12 | service: Update function tables | Lioncash | 1 | -0/+2 | |
Keeps the function tables up to date. Updated based off information from Switchbrew. | |||||
2019-11-12 | service: Resolve sign conversion errors | Lioncash | 1 | -3/+3 | |
These are fairly trivial to resolve and most of the changes entail using RESULT_UNKNOWN over ResultCode(-1). | |||||
2019-07-07 | mii: Implement IDatabaseService SetInterfaceVersion | Zach Hilman | 1 | -1/+15 | |
Appears to set a member variable used to affect the API that games access, and the method used to store data. | |||||
2019-04-25 | mii: Implement Delete and Destroy file | Zach Hilman | 1 | -8/+79 | |
2019-04-25 | mii: Implement IsUpdated command (IPC 0) | Zach Hilman | 1 | -9/+18 | |
2019-04-25 | mii: Implement IDatabaseService commands using MiiManager | Zach Hilman | 1 | -15/+242 | |
Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented. | |||||
2018-07-27 | service: Add mii services | Lioncash | 1 | -0/+107 | |
Adds the skeleton for the mii services based off information provided by Switch Brew |