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path: root/src/core/hle/service/mii/mii.cpp (unfollow)
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2020-11-27service: Eliminate usages of the global system instanceLioncash1-8/+10
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2020-10-28service: Update function tablesLioncash1-0/+1
Updates function tables according to info on SwitchBrew.
2020-07-12hle: service: mii: Rewrite service to properly support creation of random and default miis.bunnei1-219/+96
2019-11-12service: Update function tablesLioncash1-0/+2
Keeps the function tables up to date. Updated based off information from Switchbrew.
2019-11-12service: Resolve sign conversion errorsLioncash1-3/+3
These are fairly trivial to resolve and most of the changes entail using RESULT_UNKNOWN over ResultCode(-1).
2019-07-07mii: Implement IDatabaseService SetInterfaceVersionZach Hilman1-1/+15
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-04-25mii: Implement Delete and Destroy fileZach Hilman1-8/+79
2019-04-25mii: Implement IsUpdated command (IPC 0)Zach Hilman1-9/+18
2019-04-25mii: Implement IDatabaseService commands using MiiManagerZach Hilman1-15/+242
Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented.
2018-07-27service: Add mii servicesLioncash1-0/+107
Adds the skeleton for the mii services based off information provided by Switch Brew