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2023-09-05service: mii: Fix default mii databasegerman773-105/+3
2023-08-08core: remove ResultVal typeLiam3-27/+16
2023-03-16service: nfp: Convert mii colors to v3Narr the Reg3-10/+87
2023-03-15service: nfp: Actually write correct crcNarr the Reg2-1/+4
2023-03-01service: move hle_ipc from kernelLiam1-13/+13
2023-02-21service: refactor server architectureLiam2-10/+8
Converts services to have their own processes
2023-02-14remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistencyarades791-1/+1
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14add static lifetime to constexpr values to force compile time evaluation where possiblearades791-1/+1
Signed-off-by: arades79 <scravers@protonmail.com>
2022-10-02service: mii: Copy only valid name bytesgerman771-3/+18
2022-10-02nfp: Multiple fixes against HWgerman772-2/+67
2022-10-02service: nfp: Rewrite and implement applet callsgerman772-5/+78
2022-09-07core: nfp: Correct date and amiibo nameNarr the Reg1-1/+2
2022-09-07core: nfp: Implement Convert and RecreateApplicationArea, accuracy fixesNarr the Reg4-26/+241
2022-06-27core: Replace all instances of ResultCode with Resultgerman773-4/+4
2022-06-14common: Change semantics of UNREACHABLE to unconditionally crashLiam1-1/+1
2022-04-28chore: add missing SPDX tagsAndrea Pappacoda1-19/+2
Follow-up to 99ceb03a1cfcf35968cab589ea188a8c406cda52
2022-04-23general: Convert source file copyright comments over to SPDXMorph6-18/+12
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-22service: Move mii enums and structs into its own fileMorph4-306/+309
Moves these into types.h, since other files also make use of these types.
2022-02-05general: Rename NewUUID to UUID, and remove the previous UUID implMorph2-11/+10
This completes the removal of the old UUID implementation.
2022-02-05service: Migrate to the new UUID implementationMorph2-20/+11
2021-11-04core: Remove unused includesameerj1-1/+0
2021-11-02general: Remove MakeResult helpersMorph1-2/+2
This is made obsolete by the presence of implicit constructors.
2021-10-07service: Reduce header include overheadMorph1-1/+0
2021-07-14service: Append service name prefix to common filenamesMorph4-3/+3
2021-07-04service: mii: Retrieve the correct default miis.Morph1-2/+3
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-06-24Add missing includes (#6521)Chloe1-0/+2
* Add missing includes * Add array
2021-06-02general: Replace RESULT_SUCCESS with ResultSuccessMorph1-10/+10
Transition to PascalCase for result names.
2021-05-26common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)Morph1-1/+0
* common: fs: fs_types: Create filesystem types Contains various filesystem types used by the Common::FS library * common: fs: fs_util: Add std::string to std::u8string conversion utility * common: fs: path_util: Add utlity functions for paths Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library * common: fs: file: Rewrite the IOFile implementation * common: fs: Reimplement Common::FS library using std::filesystem * common: fs: fs_paths: Add fs_paths to replace common_paths * common: fs: path_util: Add the rest of the path functions * common: Remove the previous Common::FS implementation * general: Remove unused fs includes * string_util: Remove unused function and include * nvidia_flags: Migrate to the new Common::FS library * settings: Migrate to the new Common::FS library * logging: backend: Migrate to the new Common::FS library * core: Migrate to the new Common::FS library * perf_stats: Migrate to the new Common::FS library * reporter: Migrate to the new Common::FS library * telemetry_session: Migrate to the new Common::FS library * key_manager: Migrate to the new Common::FS library * bis_factory: Migrate to the new Common::FS library * registered_cache: Migrate to the new Common::FS library * xts_archive: Migrate to the new Common::FS library * service: acc: Migrate to the new Common::FS library * applets/profile: Migrate to the new Common::FS library * applets/web: Migrate to the new Common::FS library * service: filesystem: Migrate to the new Common::FS library * loader: Migrate to the new Common::FS library * gl_shader_disk_cache: Migrate to the new Common::FS library * nsight_aftermath_tracker: Migrate to the new Common::FS library * vulkan_library: Migrate to the new Common::FS library * configure_debug: Migrate to the new Common::FS library * game_list_worker: Migrate to the new Common::FS library * config: Migrate to the new Common::FS library * configure_filesystem: Migrate to the new Common::FS library * configure_per_game_addons: Migrate to the new Common::FS library * configure_profile_manager: Migrate to the new Common::FS library * configure_ui: Migrate to the new Common::FS library * input_profiles: Migrate to the new Common::FS library * yuzu_cmd: config: Migrate to the new Common::FS library * yuzu_cmd: Migrate to the new Common::FS library * vfs_real: Migrate to the new Common::FS library * vfs: Migrate to the new Common::FS library * vfs_libzip: Migrate to the new Common::FS library * service: bcat: Migrate to the new Common::FS library * yuzu: main: Migrate to the new Common::FS library * vfs_real: Delete the contents of an existing file in CreateFile Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now. * input_profiles: Don't iterate the input profile dir if it does not exist Silences an error produced in the log if the directory does not exist. * game_list_worker: Skip parsing file if the returned VfsFile is nullptr Prevents crashes in GetLoader when the virtual file is nullptr * common: fs: Validate paths for path length * service: filesystem: Open the mod load directory as read only
2021-05-16core: Make variable shadowing a compile-time errorLioncash2-3/+3
Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely.
2021-01-20mii: Fix BuildRandomStoreData & Cleanup raw_dataChloe Marcec4-2274/+1657
Cleaned up mii raw data to reflect the underlying values instead of just a chunk of bytes. Fixed BuildRandomStoreData not actually generating random miis properly. "values" should be a u32, not a u8.
2021-01-15core: Silence Wclass-memaccess warningsReinUsesLisp2-53/+54
This requires making several types trivial and properly initialize them whenever they are called.
2020-11-27service: Eliminate usages of the global system instanceLioncash2-9/+15
Completely removes all usages of the global system instance within the services code by passing in the using system instance to the services.
2020-10-28service: Update function tablesLioncash1-0/+1
Updates function tables according to info on SwitchBrew.
2020-10-21Revert "core: Fix clang build"bunnei1-10/+10
2020-10-18core: Fix clang buildLioncash1-10/+10
Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
2020-10-17mii/manager: Make use of unused lower bound in GetRandomValue()Lioncash1-1/+1
Previously, the lower bound wasn't being used and zero was being used as the lower bound every time this function was called. This affects the outcome of some of the randomized entries a little bit, for example, the lower-bound for beard and mustache flags was supposed to be 1, not 0. Aside from these cases, the bug didn't affect anything else.
2020-10-13core/CMakeLists: Make some warnings errorsLioncash1-2/+2
Makes our error coverage a little more consistent across the board by applying it to Linux side of things as well. This also makes it more consistent with the warning settings in other libraries in the project. This also updates httplib to 0.7.9, as there are several warning cleanups made that allow us to enable several warnings as errors.
2020-07-17mii/manager: Resolve sign mismatch warningsLioncash1-3/+3
Previously the loop termination condition was testing variables of different signedness.
2020-07-17mii/manager: Make use of designated initializersLioncash1-53/+54
Allows returning the structure in a more concise manner.
2020-07-12hle: service: mii: Rewrite service to properly support creation of random and default miis.bunnei8-912/+3265
2020-01-04core: Initialize several structs that make use of Common::UUID.bunnei1-78/+78
2019-11-12service: Update function tablesLioncash1-0/+2
Keeps the function tables up to date. Updated based off information from Switchbrew.
2019-11-12service: Resolve sign conversion errorsLioncash1-3/+3
These are fairly trivial to resolve and most of the changes entail using RESULT_UNKNOWN over ResultCode(-1).
2019-07-10mii: Handle logging of unknown database sourceZach Hilman1-0/+4
2019-07-07mii: Implement IDatabaseService SetInterfaceVersionZach Hilman1-1/+15
Appears to set a member variable used to affect the API that games access, and the method used to store data.
2019-04-25mii_manager: Fix incorrect loop condition in mii UUID generation codeZach Hilman1-1/+1
2019-04-25profile_select: Port Service::Account::UUID to Common::UUIDZach Hilman1-1/+1
2019-04-25mii: Implement Delete and Destroy fileZach Hilman3-8/+116
2019-04-25mii: Implement IsUpdated command (IPC 0)Zach Hilman3-9/+34
2019-04-25mii_manager: Cleanup and optimizationZach Hilman2-32/+46
2019-04-25mii: Implement IDatabaseService commands using MiiManagerZach Hilman1-15/+242
Since the MiiManager was designed around the IPC interface, this is quite easy. Only functions that were clearly defined were implemented.
2019-04-25mii: Add MiiManager class to manage Mii databaseZach Hilman2-0/+622
Provides serialization/deserialization to the database in system save files, accessors for database state and proper handling of both major Mii formats (MiiInfo and MiiStoreData)
2018-07-27service: Add mii servicesLioncash2-0/+122
Adds the skeleton for the mii services based off information provided by Switch Brew