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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
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nvdrv
/
devices
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nvhost_as_gpu.cpp
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Author
Files
Lines
2018-08-04
renderer_base: Make Rasterizer() return the rasterizer by reference
Lioncash
1
-2
/
+2
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
1
-5
/
+6
2018-07-03
Update clang format
James Rowe
1
-8
/
+8
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-9
/
+9
2018-07-01
GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
Subv
1
-0
/
+5
2018-05-20
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
Subv
1
-0
/
+33
2018-05-02
general: Make formatting of logged hex values more straightforward
Lioncash
1
-2
/
+2
2018-05-01
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
Subv
1
-2
/
+0
2018-04-24
nvdrv: Move logging macros over to new fmt-compatible ones
Lioncash
1
-13
/
+13
2018-04-23
NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
Subv
1
-0
/
+10
2018-04-23
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
Subv
1
-0
/
+35
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
1
-6
/
+2
2018-02-14
nvhost_as_gpu: Silence formatting specifier warnings
Lioncash
1
-5
/
+7
2018-02-12
Make a GPU class in VideoCore to contain the GPU state.
Subv
1
-4
/
+8
2018-02-08
nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.
bunnei
1
-9
/
+28
2018-02-08
nvhost_as_gpu: Add nvmap as a class member.
bunnei
1
-0
/
+1
2018-02-06
Extra nvdrv support (#162)
David
1
-2
/
+76
2018-01-17
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
Subv
1
-2
/
+2
2018-01-13
yuzu: Update license text to be consistent across project.
bunnei
1
-1
/
+1
2018-01-12
nv: Fix more broken asserts.
bunnei
1
-1
/
+1
2018-01-11
NV: Move the nv device nodes to their own directory and namespace.
Subv
1
-0
/
+20