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path: root/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h (follow)
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* hle/service: Make constructors explicit where applicableLioncash2018-07-191-1/+1
| | | | | Prevents implicit construction and makes these lingering non-explicit constructors consistent with the rest of the other classes in services.
* GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.Subv2018-05-201-0/+17
| | | | It removes a mapping previously created with the MapBufferEx ioctl.
* Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.Subv2018-04-231-0/+12
| | | | It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
* service: Use nested namespace specifiers where applicableLioncash2018-04-201-6/+2
| | | | Tidies up namespace declarations
* Make a GPU class in VideoCore to contain the GPU state.Subv2018-02-121-4/+1
| | | | Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
* GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.Subv2018-02-121-1/+1
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* nvdrv: Make the GPU memory manager available to nvhost-gpu.Subv2018-02-121-3/+2
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* nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.bunnei2018-02-081-1/+5
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* nvhost_as_gpu: Add nvmap as a class member.bunnei2018-02-081-1/+7
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* Extra nvdrv support (#162)David2018-02-061-1/+75
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * FinishInitalize needed for 3.0.1+ games * nvdrv:s and nvdrv:t both use NVDRV * Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now. NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on * Initial /dev/nvhost-gpu support * ZCullBind * Stubbed SetErrorNotifier * Fixed SetErrorNotifier log, Added SetChannelPriority * Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO * oops * Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry" * Added missing fixes * /dev/nvhost-ctrl-gpu * unneeded struct * Forgot u32 in enum class * Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size * nvdrv#QueryEvent * Renamed logs for nvdrv * Refactor ioctl so nv_result isn't needed * /dev/nvhost-as-gpu * Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s * nvdevices now uses "Ioctl" union, * IoctlGpfifoEntry now uses bit field * final changes
* NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv2018-01-171-2/+2
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* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
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* NV: Move the nv device nodes to their own directory and namespace.Subv2018-01-111-0/+25