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2018-02-04logger: Use Service_NVDRV category where applicable.bunnei1-5/+5
2018-01-21Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)David2-0/+94
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid * used clang-format-3.9 instead * lowercase pid * Moved nvmemp handlers to cpp * Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG * using std::arrays instead of c arrays * nvhost get config now uses std::array completely * added pid logging back * updated cmakelist * missing includes * added array, removed memcpy * clang-format6.0
2018-01-21nvmap: Add a return 0 underneath the UNIMPLEMENTED macroLioncash1-0/+1
This macro resolves to an empty macro in release builds.
2018-01-21nvmap: Make IoctlCommands an enum classLioncash2-12/+12
Prevents the enum values from polluting the surrounding scope
2018-01-17UI: Fix frame rate perf statsJames Rowe1-0/+3
Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-17NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv7-14/+14
2018-01-13yuzu: Update license text to be consistent across project.bunnei7-7/+7
2018-01-12core: Include <algorithm> where used.bunnei1-0/+2
2018-01-12nv: Fix more broken asserts.bunnei2-3/+3
2018-01-12nvdisp_disp0: Fix broken assert.bunnei1-1/+1
2018-01-11nvdisp_disp0: Call SwapBuffers to render framebuffer.bunnei1-0/+7
2018-01-11NV: Move the nv device nodes to their own directory and namespace.Subv7-0/+402