Commit message (Collapse) | Author | Files | Lines | ||
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2018-02-04 | logger: Use Service_NVDRV category where applicable. | bunnei | 1 | -5/+5 | |
2018-01-21 | Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114) | David | 2 | -0/+94 | |
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid * used clang-format-3.9 instead * lowercase pid * Moved nvmemp handlers to cpp * Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG * using std::arrays instead of c arrays * nvhost get config now uses std::array completely * added pid logging back * updated cmakelist * missing includes * added array, removed memcpy * clang-format6.0 | |||||
2018-01-21 | nvmap: Add a return 0 underneath the UNIMPLEMENTED macro | Lioncash | 1 | -0/+1 | |
This macro resolves to an empty macro in release builds. | |||||
2018-01-21 | nvmap: Make IoctlCommands an enum class | Lioncash | 2 | -12/+12 | |
Prevents the enum values from polluting the surrounding scope | |||||
2018-01-17 | UI: Fix frame rate perf stats | James Rowe | 1 | -0/+3 | |
Adds in a missing EndGameFrame when nvdrv swaps buffers | |||||
2018-01-17 | NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. | Subv | 7 | -14/+14 | |
2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei | 7 | -7/+7 | |
2018-01-12 | core: Include <algorithm> where used. | bunnei | 1 | -0/+2 | |
2018-01-12 | nv: Fix more broken asserts. | bunnei | 2 | -3/+3 | |
2018-01-12 | nvdisp_disp0: Fix broken assert. | bunnei | 1 | -1/+1 | |
2018-01-11 | nvdisp_disp0: Call SwapBuffers to render framebuffer. | bunnei | 1 | -0/+7 | |
2018-01-11 | NV: Move the nv device nodes to their own directory and namespace. | Subv | 7 | -0/+402 | |