Commit message (Collapse) | Author | Files | Lines | ||
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2018-02-09 | nvdrv: Fix QueryEvent for libnx. | bunnei | 1 | -0/+3 | |
2018-02-06 | Extra nvdrv support (#162) | David | 1 | -0/+2 | |
* FinishInitalize needed for 3.0.1+ games * nvdrv:s and nvdrv:t both use NVDRV * Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now. NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on * Initial /dev/nvhost-gpu support * ZCullBind * Stubbed SetErrorNotifier * Fixed SetErrorNotifier log, Added SetChannelPriority * Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO * oops * Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry" * Added missing fixes * /dev/nvhost-ctrl-gpu * unneeded struct * Forgot u32 in enum class * Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size * nvdrv#QueryEvent * Renamed logs for nvdrv * Refactor ioctl so nv_result isn't needed * /dev/nvhost-as-gpu * Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s * nvdevices now uses "Ioctl" union, * IoctlGpfifoEntry now uses bit field * final changes | |||||
2018-01-21 | Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114) | David | 1 | -0/+2 | |
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid * used clang-format-3.9 instead * lowercase pid * Moved nvmemp handlers to cpp * Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG * using std::arrays instead of c arrays * nvhost get config now uses std::array completely * added pid logging back * updated cmakelist * missing includes * added array, removed memcpy * clang-format6.0 | |||||
2018-01-19 | nvdrv: Stub SetClientPID. | bunnei | 1 | -0/+1 | |
2018-01-17 | nvdrv: stubbed Close(cmd 2) | Frederic Meyer | 1 | -0/+1 | |
2018-01-17 | NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a | Subv | 1 | -3/+3 | |
2018-01-17 | NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. | Subv | 1 | -26/+4 | |
2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei | 1 | -1/+1 | |
2018-01-11 | NV: Move the nv device nodes to their own directory and namespace. | Subv | 1 | -3/+12 | |
2018-01-11 | NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service. | Subv | 1 | -1/+13 | |
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface. We now have the address of the framebuffer to draw, we just need to actually put it on the screen. | |||||
2018-01-11 | NV: Implemented the nvdrv:a service and the /dev/nvmap device. | Subv | 1 | -0/+30 | |