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path: root/src/core/hle/service/nvflinger/nvflinger.cpp (unfollow)
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2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash1-5/+5
2019-02-06service/nvflinger,service/vi: Handle failure cases with exposed APILioncash1-27/+63
2019-02-05service/nvflinger: Mark FindVsyncEvent() as a const member functionLioncash1-1/+1
2019-02-05service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()Lioncash1-1/+1
2019-01-30service/nvflinger: Make FindBufferQueueId() a const member functionLioncash1-1/+19
2019-01-30service/nvflinger: Rename Get prefix on function to FindLioncash1-8/+8
2019-01-30nvflinger: Change log message in OpenDisplay to be a debug log instead of a warningLioncash1-1/+1
2019-01-30nvflinger: Remove unnecessary header inclusionsLioncash1-2/+0
2019-01-30nvflinger: Mark locals const where applicableLioncash1-11/+11
2019-01-30nvflinger: Use a std::array for the available displays instead of std::vectorLioncash1-6/+0
2019-01-03 Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)David Marcec1-1/+1
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman1-6/+4
2018-11-29core: Port all current usages of Event to Readable/WritableEventZach Hilman1-4/+9
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L1-6/+6
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi1-1/+1
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash1-0/+3
2018-08-31core: Make the main System class use the PImpl idiomLioncash1-1/+2
2018-08-29kernel: Eliminate kernel global stateLioncash1-1/+2
2018-08-08nvdrv: Get rid of global std::weak_ptrLioncash1-3/+4
2018-08-07nvflinger: Correct typo in name of composition eventLioncash1-1/+1
2018-08-07nvflinger: Get rid of indirect inclusionsLioncash1-0/+3
2018-08-07nvflinger: Use std::string_view in OpenDisplay()Lioncash1-1/+1
2018-08-04video_core: Eliminate the g_renderer global variableLioncash1-2/+4
2018-07-24core_timing: Split off utility functions into core_timing_utilMerryMage1-0/+1
2018-07-19nvflinger: Emplace Display instances directlyLioncash1-9/+4
2018-07-18vi: Partially implement buffer crop parameters.bunnei1-1/+2
2018-07-17nvflinger: Fix for BufferQueue event handling.bunnei1-3/+0
2018-07-03Rename logging macro back to LOG_*James Rowe1-1/+1
2018-04-30core_timing: Namespace all functions and constants in core_timing's headerLioncash1-1/+1
2018-04-24nvflinger: Move logging macros over to new fmt-compatible onesLioncash1-1/+1
2018-04-20service: Use nested namespace specifiers where applicableLioncash1-4/+2
2018-04-19nvflinger: Call MicroProfileFlip on NVFlinger::Compose.bunnei1-0/+3
2018-03-03Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.Subv1-0/+3
2018-02-14Fix fps counter to correctly measure frame end when there was no frame to drawJames Rowe1-0/+2
2018-02-12vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei1-1/+1
2018-01-22VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv1-0/+161