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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Files
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2020-01-04
service: vi: Implement CloseLayer.
bunnei
2
-0
/
+9
2019-12-30
video_core: Block in WaitFence.
Markus Wick
1
-1
/
+1
2019-11-27
core_timing: Use better reference tracking for EventType. (#3159)
bunnei
2
-3
/
+3
2019-11-25
kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
bunnei
4
-6
/
+6
2019-11-03
kernel: events: Remove ResetType::Automatic.
bunnei
1
-2
/
+1
2019-10-12
nvflinger/buffer_queue: Remove use of a global system accessor
Lioncash
3
-4
/
+8
2019-10-05
NvFlinger: Remove leftover from corrections and clang format.
Fernando Sahmkow
1
-4
/
+0
2019-10-05
NVFlinger: Reverse the change that only signaled events on buffer acquire.
Fernando Sahmkow
2
-20
/
+1
2019-10-05
NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu.
Fernando Sahmkow
1
-1
/
+3
2019-10-05
GPU_Async: Correct fences, display events and more.
Fernando Sahmkow
2
-2
/
+21
2019-10-05
Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs
Fernando Sahmkow
1
-1
/
+7
2019-09-22
Rebase
David Marcec
2
-15
/
+13
2019-09-22
Deglobalize System: Vi
David Marcec
1
-5
/
+5
2019-09-22
Deglobalize System: NvFlinger
David Marcec
2
-6
/
+7
2019-07-05
NVServices: Address Feedback
Fernando Sahmkow
1
-0
/
+1
2019-07-05
NVServices: Styling, define constructors as explicit and corrections
Fernando Sahmkow
3
-6
/
+5
2019-07-05
NVFlinger: Correct GCC compile error
Fernando Sahmkow
2
-9
/
+9
2019-07-05
nvflinger: Make the force 30 fps still force 30 fps
Fernando Sahmkow
1
-1
/
+1
2019-07-05
nvflinger: Acquire buffers in the same order as they were queued.
Fernando Sahmkow
2
-3
/
+11
2019-07-05
nv_services: Correct buffer queue fencing and GPFifo fencing
Fernando Sahmkow
2
-5
/
+12
2019-07-05
nvflinger: Implement swap intervals
Fernando Sahmkow
4
-6
/
+18
2019-05-18
core/kernel/object: Rename ResetType enum members
Lioncash
1
-1
/
+1
2019-04-09
added a toggle to force 30fps mode
zarroboogs
1
-6
/
+10
2019-03-24
core/core_timing: Make callback parameters consistent
Lioncash
1
-2
/
+2
2019-03-07
gpu: Refactor command and swap buffers interface for asynch.
bunnei
1
-1
/
+1
2019-02-27
common/math_util: Move contents into the Common namespace
Lioncash
2
-3
/
+3
2019-02-22
service/nvflinger: Store BufferQueue instances as regular data members
Lioncash
2
-7
/
+17
2019-02-21
service/vi/vi_layer: Convert Layer struct into a class
Lioncash
2
-5
/
+5
2019-02-21
service/nvflinger: Move display specifics over to vi_display
Lioncash
2
-34
/
+21
2019-02-20
service/nvflinger: Relocate definitions of Layer and Display to the vi service
Lioncash
2
-57
/
+30
2019-02-16
core_timing: Convert core timing into a class
Lioncash
2
-7
/
+11
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
3
-12
/
+8
2019-02-06
service/nvflinger,service/vi: Handle failure cases with exposed API
Lioncash
2
-34
/
+79
2019-02-05
service/nvflinger: Mark FindVsyncEvent() as a const member function
Lioncash
2
-2
/
+2
2019-02-05
service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()
Lioncash
2
-2
/
+2
2019-01-30
service/nvflinger: Make FindBufferQueueId() a const member function
Lioncash
2
-2
/
+26
2019-01-30
service/nvflinger: Rename Get prefix on function to Find
Lioncash
2
-18
/
+18
2019-01-30
nvflinger: Add the Null display
Lioncash
1
-1
/
+2
2019-01-30
nvflinger: Change log message in OpenDisplay to be a debug log instead of a warning
Lioncash
1
-1
/
+1
2019-01-30
nvflinger: Remove unnecessary header inclusions
Lioncash
1
-2
/
+0
2019-01-30
nvflinger: Mark locals const where applicable
Lioncash
1
-11
/
+11
2019-01-30
nvflinger: Use a std::array for the available displays instead of std::vector
Lioncash
2
-7
/
+7
2019-01-03
Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)
David Marcec
1
-1
/
+1
2018-11-29
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
4
-21
/
+13
2018-11-29
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
4
-14
/
+42
2018-11-26
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
David Marcec
1
-2
/
+3
2018-11-04
Fix typo in BufferTransformFlags
Frederic Laing
1
-2
/
+2
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
3
-13
/
+14
2018-09-15
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
1
-1
/
+1
2018-09-13
service: Use nested namespace specifiers where applicable
Lioncash
2
-8
/
+4
2018-09-11
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
4
-3
/
+8
2018-08-31
core: Make the main System class use the PImpl idiom
Lioncash
1
-1
/
+2
2018-08-29
kernel: Eliminate kernel global state
Lioncash
2
-2
/
+5
2018-08-11
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
1
-0
/
+1
2018-08-09
buffer_queue: Make reference parameter of SetPreallocatedBuffer const
Lioncash
2
-2
/
+2
2018-08-08
nvdrv: Get rid of global std::weak_ptr
Lioncash
2
-3
/
+13
2018-08-07
nvflinger: Correct typo in name of composition event
Lioncash
1
-1
/
+1
2018-08-07
nvflinger: Get rid of indirect inclusions
Lioncash
2
-1
/
+7
2018-08-07
nvflinger: Use std::string_view in OpenDisplay()
Lioncash
2
-2
/
+3
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
1
-2
/
+4
2018-08-02
kernel: Move object class to its own source files
Lioncash
1
-3
/
+2
2018-07-24
core_timing: Split off utility functions into core_timing_util
MerryMage
1
-0
/
+1
2018-07-19
nvflinger: Emplace Display instances directly
Lioncash
1
-9
/
+4
2018-07-18
vi: Partially implement buffer crop parameters.
bunnei
3
-3
/
+9
2018-07-17
nvflinger: Fix for BufferQueue event handling.
bunnei
3
-25
/
+6
2018-07-03
Rename logging macro back to LOG_*
James Rowe
2
-3
/
+3
2018-04-30
core_timing: Namespace all functions and constants in core_timing's header
Lioncash
1
-1
/
+1
2018-04-24
nvflinger: Move logging macros over to new fmt-compatible ones
Lioncash
2
-3
/
+3
2018-04-21
Qt: Update the WaitTree widget to show info about the current mutex of each thread.
Subv
2
-4
/
+8
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
4
-16
/
+8
2018-04-19
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
bunnei
1
-0
/
+3
2018-03-23
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
1
-0
/
+2
2018-03-19
vi: Remove DequeueBuffer and wait until next available buffer.
bunnei
2
-6
/
+25
2018-03-17
nvflinger: Remove superfluous buffer format check.
bunnei
1
-3
/
+1
2018-03-03
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
Subv
1
-0
/
+3
2018-02-14
Fix fps counter to correctly measure frame end when there was no frame to draw
James Rowe
1
-0
/
+2
2018-02-12
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
3
-3
/
+18
2018-02-10
nvflinger: (Hack) Use first available buffer if none are found.
bunnei
1
-1
/
+5
2018-02-05
nvflinger: Signal BufferQueue native handle event.
bunnei
1
-0
/
+1
2018-01-22
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
4
-0
/
+423