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path: root/src/core/hle/service/vi/vi_m.cpp (follow)
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* logger: Add VI service logging category.bunnei2018-02-051-1/+1
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* hle: Rename RequestBuilder to ResponseBuilder.bunnei2018-01-251-1/+1
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* service: Fix all incorrect IPC response headers.bunnei2018-01-251-1/+2
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* Services: Vi shouldn't be responsible for creating nvflinger.Subv2018-01-221-2/+2
| | | | It is now created during Service initialization and passed to all the services that need it.
* VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv2018-01-221-1/+1
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* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
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* NV: Keep track of Displays, Layers and BufferQueues in nvflinger.Subv2018-01-111-1/+2
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* NV: Implemented (with stubs) the vi:m service and some of its subservices.Subv2018-01-111-0/+29
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.