index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
core
/
hle
/
service
/
vi
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2018-02-05
logger: Add VI service logging category.
bunnei
4
-21
/
+20
2018-02-02
Services/vi: add vi:s and vi:u services
mailwl
5
-0
/
+124
2018-02-02
vi::CreateStrayLayer : add padding to request
mailwl
1
-0
/
+1
2018-01-25
hle: Rename RequestBuilder to ResponseBuilder.
bunnei
2
-19
/
+19
2018-01-25
service: Fix all incorrect IPC response headers.
bunnei
2
-5
/
+6
2018-01-22
Services: Vi shouldn't be responsible for creating nvflinger.
Subv
4
-6
/
+8
2018-01-22
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
4
-363
/
+25
2018-01-21
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
Subv
2
-0
/
+58
2018-01-20
Fixes some cast warnings, partial port of citra #3064 (#106)
River City Ransomware
1
-1
/
+1
2018-01-19
Fix dispdrv typo
gdkchan
1
-1
/
+1
2018-01-18
vi: Make constructors explicit where applicable
Lioncash
1
-13
/
+14
2018-01-18
vi: Add missing override specifiers
Lioncash
1
-7
/
+7
2018-01-18
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
Lioncash
1
-2
/
+3
2018-01-17
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
Subv
1
-3
/
+3
2018-01-17
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
Subv
2
-3
/
+85
2018-01-15
vi: Add IManagerDisplayService::CloseDisplay function
bsaleil
1
-0
/
+10
2018-01-15
renderer: Render previous frame when no new one is available.
bunnei
1
-1
/
+4
2018-01-13
yuzu: Update license text to be consistent across project.
bunnei
4
-4
/
+4
2018-01-12
core: Include <algorithm> where used.
bunnei
1
-0
/
+2
2018-01-11
NV: Move the nv device nodes to their own directory and namespace.
Subv
1
-1
/
+2
2018-01-11
VI: Use a Pulse event instead of OneShot for the vblank events.
Subv
1
-1
/
+1
2018-01-11
vi: Use new CoreTiming::EventType
bunnei
1
-1
/
+5
2018-01-11
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
Subv
2
-2
/
+16
2018-01-11
NV: Determine what buffer to draw for each layer of each display.
Subv
2
-13
/
+58
2018-01-11
NV: Signal all display's vsync event 60 times per second.
Subv
2
-1
/
+32
2018-01-11
NV: Give each display its own vsync event.
Subv
2
-12
/
+29
2018-01-11
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
Subv
4
-41
/
+261
2018-01-11
NV: Implemented (with stubs) the vi:m service and some of its subservices.
Subv
4
-0
/
+714