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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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hw
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gpu.cpp
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Author
Files
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2016-03-09
renderer_base: Don't directly expose the rasterizer unique_ptr
Lioncash
1
-5
/
+5
2016-02-21
AudioCore: Skeleton Implementation
MerryMage
1
-6
/
+0
2016-02-12
BitField: Make trivially copyable and remove assignment operator
MerryMage
1
-8
/
+8
2015-12-08
VideoCore: Unify interface to OpenGL and SW rasterizers
Yuri Kunde Schlesner
1
-6
/
+6
2015-12-07
VideoCore: Rename HWRasterizer methods to be less confusing
Yuri Kunde Schlesner
1
-5
/
+5
2015-08-25
Integrate the MicroProfile profiling library
Yuri Kunde Schlesner
1
-0
/
+8
2015-08-16
GPU: Implement TextureCopy-mode display transfers
Yuri Kunde Schlesner
1
-20
/
+49
2015-07-23
Qt/GPU Breakpoints: Added three more breakpoint types:
Subv
1
-0
/
+4
2015-07-20
GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.
Subv
1
-12
/
+30
2015-07-13
Add CiTrace recording support.
Tony Wasserka
1
-0
/
+17
2015-07-13
GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers.
Tony Wasserka
1
-27
/
+34
2015-06-28
GPU: Implement blended downscaling for display transfers.
Emmanuel Gil Peyrot
1
-27
/
+40
2015-06-28
GPU: Use shifts instead of multiplications to calculate the actual size of the output.
Emmanuel Gil Peyrot
1
-6
/
+6
2015-06-28
Core: Cleanup hw includes.
Emmanuel Gil Peyrot
1
-4
/
+6
2015-06-28
CitraQt: Cleanup includes.
Emmanuel Gil Peyrot
1
-0
/
+1
2015-05-30
Move video_core/color.h to common/color.h
archshift
1
-1
/
+1
2015-05-30
Remove gpu_refresh_rate configuration option
Yuri Kunde Schlesner
1
-3
/
+2
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
1
-5
/
+5
2015-05-23
OpenGL renderer
tfarley
1
-3
/
+13
2015-05-15
Memmap: Re-organize memory function in two files
Yuri Kunde Schlesner
1
-1
/
+1
2015-05-09
Memory: Add GetPhysicalPointer helper function
Yuri Kunde Schlesner
1
-5
/
+5
2015-05-02
HW: Properly initialize and shutdown all modules.
bunnei
1
-3
/
+5
2015-04-07
gpu: Fix a missing format specifier
Lioncash
1
-1
/
+1
2015-04-03
Services: Stubs and minor changes
purpasmart96
1
-1
/
+1
2015-03-16
GPU/DisplayTransfer: Made the scaling bits a single 2bit value
Subv
1
-4
/
+10
2015-03-14
GPU: Implemented the flip_data (bit 0) bit in display transfers.
Subv
1
-5
/
+14
2015-03-11
HID: Complete refactor of pad/touch input to fix threading issues.
bunnei
1
-0
/
+4
2015-03-10
GPU: Fixed the bit 25 in the display transfer flags.
Subv
1
-3
/
+3
2015-03-10
GPU: Added the stencil test structure to the Pica Regs struct.
Subv
1
-2
/
+2
2015-03-10
GPU: Implemented more depth buffer formats.
Subv
1
-2
/
+2
2015-03-09
GPU: Corrected the 24 bit memory fills component order
Subv
1
-2
/
+2
2015-03-06
Implement SetLcdForceBlack, move register enum to hw.h
archshift
1
-5
/
+4
2015-03-04
GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
bunnei
1
-50
/
+25
2015-02-27
GPU: Implemented bits 3 and 1 from the display transfer flags.
Subv
1
-21
/
+61
2015-02-22
GPU: Fixed RGBA8 as output format in a display transfer.
Subv
1
-8
/
+7
2015-02-22
GPU: Add support for more framebuffer formats in display transfers.
Tony Wasserka
1
-0
/
+37
2015-02-22
GPU: Fixed the RGBA8 input format and RGB8 output format
Subv
1
-8
/
+6
2015-02-18
GPU: Properly implement memory fills.
Tony Wasserka
1
-13
/
+28
2015-02-03
core: Fix some warnings on OSX
Lioncash
1
-2
/
+0
2015-01-14
GPU: Fix buffer overrun in Display Transfers
Yuri Kunde Schlesner
1
-9
/
+12
2015-01-14
GPU: Do periodic VBlank updates using CoreTiming
Yuri Kunde Schlesner
1
-47
/
+44
2015-01-14
GPU: Correct wrong default framebuffer address for sub-screen.
Yuri Kunde Schlesner
1
-2
/
+2
2015-01-14
GPU: Fire GPU interrupts at the correct places.
Yuri Kunde Schlesner
1
-15
/
+18
2015-01-09
Move ThreadContext to core/core.h and deal with the fallout
Yuri Kunde Schlesner
1
-0
/
+2
2015-01-05
DSP: Signal (faked) interrupt on every frame.
bunnei
1
-1
/
+7
2014-12-31
GPU: Pseudo-implement horizontal scaling.
Tony Wasserka
1
-1
/
+5
2014-12-29
GPU: Implement frameskip and remove forced framebuffer swap hack.
bunnei
1
-27
/
+36
2014-12-26
GPU: Further improve synchronization.
bunnei
1
-22
/
+20
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-13
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
1
-8
/
+8
2014-12-10
GPU: Fixed bug in command list size decoding.
bunnei
1
-2
/
+1
2014-11-27
Fixed formatting and switch statement warnings
vaguilar
1
-3
/
+3
2014-10-30
Fix some warnings
Sean
1
-2
/
+2
2014-10-29
Renamed souce files of services to match port names
Gareth Poole
1
-1
/
+1
2014-10-28
Added `gpu_refresh_rate` config setting for the new interpreter speed hack.
archshift
1
-10
/
+1
2014-10-28
Use configuration files to enable or disable the new dyncom interpreter.
archshift
1
-0
/
+16
2014-10-12
Rename GPU::Regs::FramebufferFormat to PixelFormat
Yuri Kunde Schlesner
1
-5
/
+5
2014-10-08
Fix warnings in video_core
Lioncash
1
-2
/
+2
2014-09-14
Core: Fix warnings in gpu.cpp
Lioncash
1
-6
/
+6
2014-09-09
core: Prune redundant includes
archshift
1
-2
/
+0
2014-08-31
GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications.
bunnei
1
-13
/
+31
2014-08-26
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
bunnei
1
-9
/
+8
2014-08-12
Pica: Add command processor.
Tony Wasserka
1
-3
/
+5
2014-08-12
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
Tony Wasserka
1
-84
/
+18
2014-08-12
Remove the fancy RegisterSet class introduced in 4c2bff61e.
Tony Wasserka
1
-24
/
+23
2014-08-07
GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).
bunnei
1
-5
/
+5
2014-08-07
GPU: Updated horizontal sync line counter to use framebuffer height.
bunnei
1
-2
/
+3
2014-08-06
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
bunnei
1
-2
/
+2
2014-08-06
GSP: Implements preliminary command synchronization via GPU interrupts.
bunnei
1
-3
/
+19
2014-07-23
Use uniform formatting when printing hexadecimal numbers.
Tony Wasserka
1
-3
/
+3
2014-07-23
GPU: Clarify display transfer code.
Tony Wasserka
1
-12
/
+15
2014-07-23
RegisterSet: Simplify code by using structs for register definition instead of unions.
Tony Wasserka
1
-51
/
+51
2014-07-23
GPU: Make use of RegisterSet.
Tony Wasserka
1
-241
/
+101
2014-07-23
GPU: Make framebuffer code format-aware.
Tony Wasserka
1
-6
/
+47
2014-07-23
GPU: Interface cleanup.
Tony Wasserka
1
-12
/
+17
2014-07-23
GPU: Initialize GPU registers to some sensible default state.
Tony Wasserka
1
-1
/
+16
2014-07-23
GPU: Emulate memory fills.
Tony Wasserka
1
-2
/
+54
2014-07-23
GPU: Add proper framebuffer register handling.
Tony Wasserka
1
-1
/
+52
2014-07-23
GPU: Properly implement display transfers.
Tony Wasserka
1
-1
/
+19
2014-07-23
GPU: Add display transfer configuration.
Tony Wasserka
1
-0
/
+52
2014-06-12
GPU: Cleanup register definitions.
Tony Wasserka
1
-13
/
+13
2014-06-12
Rename LCD to GPU.
Tony Wasserka
1
-9
/
+9
2014-06-12
Pica: Add command list registers.
Tony Wasserka
1
-3
/
+42
2014-05-29
lcd: moved kFrameTicks to lcd.h for use in other modules
bunnei
1
-2
/
+0
2014-05-23
lcd: added thread wait after (faked) vblank interrupt (would have) occurred
bunnei
1
-0
/
+4
2014-04-27
added code to LCD modules keep track of framebuffer location in FCRAM or VRAM
bunnei
1
-1
/
+90
2014-04-26
- changed HW IO map to use virtual addresses
bunnei
1
-0
/
+14
2014-04-18
renamed hw_lcd module to just lcd
bunnei
1
-1
/
+1
2014-04-11
updated logging message
bunnei
1
-2
/
+2
2014-04-09
fixed project includes to use new directory structure
bunnei
1
-4
/
+7
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
1
-0
/
+0
2014-04-09
fixed all license file headers in core
bunnei
1
-23
/
+3
2014-04-07
removed log message from hw_lcd
bunnei
1
-2
/
+0
2014-04-06
calling SwapBuffers from hw_lcd.cpp
bunnei
1
-0
/
+2
2014-04-05
changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.
bunnei
1
-3
/
+3
2014-04-05
added a module for interfacing to hardware LCD
bunnei
1
-20
/
+23
2014-04-05
added initial support for hw.cpp module
bunnei
1
-25
/
+17
2014-04-05
added hw module to interface h/w register reads/writes
bunnei
1
-0
/
+70