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path: root/src/core/loader/deconstructed_rom_directory.cpp (follow)
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* loader: Fix scope error in DeconstructedRomDirectoryZach Hilman2018-08-071-1/+1
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* loader: Make AppLoader_NCA rely on directory loading codeZach Hilman2018-08-061-1/+10
| | | Eliminates duplicate code shared between their Load methods, after all the only difference is how the romfs is handled.
* deconstructed_rom_directory: Remove unused FindRomFS() functionLioncash2018-07-241-29/+0
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* file_util: Use a u64 to represent number of entriesLioncash2018-07-221-1/+1
| | | | | This avoids a truncating cast on size. I doubt we'd ever traverse a directory this large, however we also shouldn't truncate sizes away.
* Loader: Only print the module names and addresses if they actually exist.Subv2018-07-211-5/+2
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* Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman2018-07-191-82/+23
| | | | | | | | | | * Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
* General Filesystem and Save Data Fixes (#670)Zach Hilman2018-07-171-2/+1
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* More improvements to GDBStub (#653)Hedges2018-07-131-0/+3
| | | | | | | | | | | * More improvements to GDBStub - Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS. - List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names. - Initial support for floating point registers. * Tidy up as requested in PR feedback * Tidy up as requested in PR feedback
* Revert "Virtual Filesystem (#597)"bunnei2018-07-081-23/+90
| | | | This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2.
* Virtual Filesystem (#597)Zach Hilman2018-07-061-90/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
* Rename logging macro back to LOG_*James Rowe2018-07-031-4/+4
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* general: Make formatting of logged hex values more straightforwardLioncash2018-05-021-3/+3
| | | | | | This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on).
* loader: Move old logging macros over to new fmt-capable onesLioncash2018-04-251-4/+4
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* core, main.h: Abort on 32Bit ROMs (#309)N00byKing2018-04-061-0/+5
| | | | | | * core, main.h: Abort on 32Bit ROMs * main.cpp: Fix Grammar
* deconstructed_rom_directory.cpp: Fix TypoN00byKing2018-04-031-1/+1
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* core: Move process creation out of global state.bunnei2018-03-141-2/+1
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* Kernel: Store the program id in the Process class instead of the CodeSet class.Subv2018-03-021-3/+3
| | | | There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
* loader: Check error on NPDM load, use TID for CodeSetshinyquagsire232018-02-251-2/+6
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* loader: Use NPDM information when loading NSOsshinyquagsire232018-02-251-4/+13
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* deconstructed_rom_directory: Silence formatting specifier warningsLioncash2018-02-141-3/+4
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* Changed .istorage to .romfsDavid Marcec2018-02-051-4/+4
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* deconstructed_rom_directory: Implement istorage loading for RomFS.bunnei2018-01-211-2/+67
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* loader: Minor style fix in deconstructed_rom_directoryRozlette2018-01-211-1/+0
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* loader: Clean up ctors and includes.bunnei2018-01-201-0/+5
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* loader: Add DeconstructedRomDirectory for game dumps.bunnei2018-01-201-0/+101