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* nso: Optimize loading of IPS patchesZach Hilman2018-10-021-1/+1
| | | | Avoid resource-heavy classes and remove quasi-duplicated code.
* nso: Add framework to support patching of uncompressed NSOsZach Hilman2018-10-011-1/+3
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* loader: Make the Load() function take a process as a regular reference, not a SharedPtrLioncash2018-09-291-3/+1
| | | | | | | | A process should never require being reference counted in this situation. If the handle to a process is freed before this function is called, it's definitely a bug with our lifetime management, so we can put the requirement in place for the API that the process must be a valid instance.
* kernel: Move object class to its own source filesLioncash2018-08-021-1/+1
| | | | | | General moving to keep kernel object types separate from the direct kernel code. Also essentially a preliminary cleanup before eliminating global kernel state in the kernel code.
* Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman2018-07-191-12/+5
| | | | | | | | | | * Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
* Revert "Virtual Filesystem (#597)"bunnei2018-07-081-5/+12
| | | | This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2.
* Virtual Filesystem (#597)Zach Hilman2018-07-061-12/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
* Add support for decrypted NCA files (#567)Zach Hilman2018-06-211-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Start to add NCA support in loader * More nca stuff * More changes to nca.cpp * Now identifies decrypted NCA cont. * Game list fixes and more structs and stuff * More updates to Nca class * Now reads ExeFs (i think) * ACTUALLY LOADS EXEFS! * RomFS loads and games execute * Cleanup and Finalize * plumbing, cleanup and testing * fix some things that i didnt think of before * Preliminary Review Changes * Review changes for bunnei and subv
* Kernel: Store the program id in the Process class instead of the CodeSet class.Subv2018-03-021-1/+1
| | | | There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
* loader: Check error on NPDM load, use TID for CodeSetshinyquagsire232018-02-251-1/+1
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* loader: Clean up ctors and includes.bunnei2018-01-201-3/+1
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* loader: Refactor to also pass filepath into IdentifyType.bunnei2018-01-201-4/+3
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* nso: Remove code specific to directory loading.bunnei2018-01-201-1/+2
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* Remove relocation on NSO/NROgdkchan2018-01-171-1/+1
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* clang-formatMerryMage2018-01-161-2/+1
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* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
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* Merge remote-tracking branch 'upstream/master' into nxbunnei2017-10-101-1/+1
| | | | | | | | | | | | | | | | | # Conflicts: # src/core/CMakeLists.txt # src/core/arm/dynarmic/arm_dynarmic.cpp # src/core/arm/dyncom/arm_dyncom.cpp # src/core/hle/kernel/process.cpp # src/core/hle/kernel/thread.cpp # src/core/hle/kernel/thread.h # src/core/hle/kernel/vm_manager.cpp # src/core/loader/3dsx.cpp # src/core/loader/elf.cpp # src/core/loader/ncch.cpp # src/core/memory.cpp # src/core/memory.h # src/core/memory_setup.h
* loader: Various improvements for NSO/NRO loaders.bunnei2017-10-101-5/+3
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* loader: Add support for NRO, as well as various fixes and shared linker.bunnei2017-10-061-18/+2
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* nso: Fixes to support homebrew NSOs without a MOD header.bunnei2017-10-041-1/+1
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* nso: Refactor and allocate .bss section.bunnei2017-09-301-1/+24
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* loader: Add support for loading an NSO.bunnei2017-09-301-0/+38